I’ve seen a lot of golem hate lately and here are my thoughts in the least bias way possible.
Golem has always been a card that thrives off of strong support troops. One could argue the best support troop for golem right now is ebarbs. And despite constant complaining, base ebarbs are a horrible card and the evo is a mid tier/solid evo now. Lack of strong support troops in golem is why I believe they buffed golemites some seasons ago. I understand golemites deal GREAT damage, but to nerf golem as a card itself would completely kill this type of beatdown since golem does not have strong support troops. Traditional support troops like night witch is very mediocre.
Another thing people fail to realize is that there are 2 golem variations you can use, neither of which are fully meta. Edrag pump golem and golem night witch are both one trick decks, that are quite frankly off meta. Edrag pump is good against other beatdown decks but weak against most cycle, and golem night witch has the most polarizing matchups out of golem decks. Goat Luca is the best golem player imo, and he tilts multiple times a season off of purely matchups. Golem itself is NOT boosted in the meta; the narrative claiming it is, is very biased and stems from a vendetta against beatdown.
Side bar #1: Double Golem is a gimmick deck and off meta.
Side bar #2: on average there are several golems that finish top 200 per season. And they are all one tricks. Golem on top ladder is extremely difficult to play.
With all this being said, I do understand the complaints to nerf the below:
- Golem (golemites)
- Mini pekka (nerfs giant and golem)
- Ebarbs (game winning card at times but still not a broken evo in my personal opinion)
What I WON’T change my perspective on is:
- Chef tower
This is arguably the worst tower in the game and for the people that complain about it, you are truly biased. Princess tower IS and will ALWAYS be the best tower. Some of you walk around acting like princess tower is more “skilled” than the other towers, it’s not. It’s a preference and there are pros and cons to all of them and princess tower has no cons (don’t confuse this with me saying chef needs a buff. NONE of the special tower troops need a buff).
But then again, the golem decks that are good are off meta and not NEARLY as boosted as other decks floating around. If you nerf the above ^ what support troops does golem have? I’ve come across some people that are reasonable, but overall, most hatred towards golem comes from feelings towards golem (beatdown) instead of a clear perspective on the state of golem in Clash Royale. Golem is a strong win condition, but is very underwhelming compared to the actual broken meta decks.
Just my thoughts, I’m open to healthy conversation about this. I won’t reply to ignorance.
Now that Ice Wizard got a Hero form with an ability to defend everything or freeze on offense for 2 elixir, can we make him die to Arrows + Zap? I think that’s fair…
While we’re at it, nerf Bowler HP a little bit too
@SantosCrSP Golden knight is more of a bridge spam card. Mega minion has received so many nerfs I’ve lost count. It’s solid but not broken. And if you have a decent matchup versus golem why not just defend? Is that not lack of judgement?
@Kreenicked And I understand that frustration. What people don’t get is that every player including golem players have to deal with start hands. I mean to give you an example, if someone goes minion giant fp and my phoenix is my last card, I’m screwed for the game. Everybody deals with it.
Chef doesn’t make golem braindead though imo. It doesn’t win you as many games as people think.
Nerfing chef just destroys golem night witch so hopefully we’re compensating for that to some degree (hero night witch?).
And no, what I said is princess tower has no cons whereas other towers do, so for people to complain makes no sense to me.
I agree golem fp can be frustrating. People also need to realize though with all the bad matchups for golem, sometimes it’s your only way of winning. That’s a game issue more than a player/let’s nerf this issue. They’ve released so many evos and heroes that counter beatdown gameplay, that’s why beatdown playstyle has changed.
Ebarbs by win rate aren’t even top 10. I think they’re strong but not worthy of another nerf.
Also imo synergy is not equal to broken. Clone synergizes well with skelly barrel. I know they aren’t comparable in effectiveness but I still don’t think synergy means broken.
Mini pekka arguably does need a nerf but people just need to be open to nerfs of other things on mini pekka level that don’t get talked about (mighty miner for example).