🛰️ There is no e/acc institution. No NGO complex. No treasury.
Json Access $Js/accs
Json lives in a modern Japanese metropolis that chose to accelerate. In the center, the Towers hold the budgets and write the policy papers. Out on the streets, there's no organization at all, just builders meeting in kissaten, trading ideas, and pushing the city forward one conversation at a time.
Json is one of them. No title. No backing. Just a character walking the city, looking for the others.
Json Access runs entirely in the browser. Real time 3D rendered in WebGL on TypeScript and Vite, tuned to load fast and run smoothly on everyday hardware. One link and you're on the streets.
Json is already in the city and make billion dollars company. 👇
https://t.co/OI0kfOww1N • https://t.co/fikQy5uHxT
[GAME UPDATE]
Here's what shipped:
📱 Mobile talk button. A tap to talk button now appears when another player is close.
⚡ Smoother dense streets. Rendering has been optimized.
🎵 Music. The city has a soundtrack now.
Thank you to everyone who tested and sent feedback. This update is yours.
https://t.co/OI0kfOww1N
[GAME UPDATE]
Here's what shipped:
📱 Mobile talk button. A tap to talk button now appears when another player is close.
⚡ Smoother dense streets. Rendering has been optimized.
🎵 Music. The city has a soundtrack now.
Thank you to everyone who tested and sent feedback. This update is yours.
https://t.co/OI0kfOww1N
Thank you for the feedback. ⏩
Since launch, you've been walking the city and telling us what works and what doesn't. We read all of it.
Here's what's coming in the next update:
📱 Mobile talk button.
⚡ Performance on dense streets.
🎵 Music.
Give us 24 hours to process your input and ship the update. Json is getting better.
Keep testing. Keep telling us. The city is built by the people walking it. ☕
https://t.co/OI0kfOww1N
Where should he go next?
🏙️ Rooftops
🚉 Train station
🏮 Night market
☕ Hidden kissaten
Reply with your pick. The streets are shaped by the people who walk them.
⏩ https://t.co/3O1wFOVEbs
How do you render a dense 3D city?
Json Access $Js/accs uses instanced meshes for repeated props, frustum culling to skip what's off screen, and level of detail swaps for distant buildings. Thousands of objects, a handful of draw calls.
https://t.co/3O1wFOVEbs
The Json Access economy ⏩
Most game economies are designed from the top down. A treasury prints, a studio sets prices, and players follow.
In Json Access, value starts on the streets. Every walk, every meeting, and every conversation adds something to the city. Activity creates value, and value flows back to the people who create it.
The economy grows the same way the city does: one connection at a time.
More details soon. For now, the streets are open.
https://t.co/OI0kfOww1N
How to play Json Access ⏩
The city is live, and walking in takes less than a minute.
1. Open https://t.co/OI0kfOww1N. It runs in your browser, with nothing to download or install.
2. Click to enter the city as Json.
3. Use WASD to walk, the mouse to look around, and Shift to run.
4. Explore the streets and find other players. They're out there, in the same alleys and the same kissaten.
5. Walk up to someone and press Enter to start a conversation.
There are no quests and no scripted path. The social layer is the game.
https://t.co/OI0kfOww1N $Js/accs
The Towers thought a new contract would slow us down.
It didn't. The streets just moved to a new address. Verify only here and on https://t.co/3O1wFOVEbs. $Js/accs
Json is still in the city. Come find him. ⏩