@Sauers_@elvecent_not Because it is not modeling the conditional token distribution of the training corpus. After post-training, the model embodies some other, difficult to describe distribution. AFAIK, this distribution is also not necessarily well-behaved when applied to the user turn.
@Sauers_@elvecent_not When you set up this conversation on the web interface, what the LLM actually sees is something like:
<start user turn>When I go to the store, I usually<end user turn>
<start assistant turn>
And so it tries to predict the first token in the assistant's turn of the conversation.
Been a while since I posted something here. Photos from a fursuit walk in 2022. Yes, I procrastinated processing them for almost 3 years. Don't ask. :D
https://t.co/enC2ngcXxZ
@enderw6rst@Hylis1 It used to be 11-25 for silver, right? And TMWT E for gold and master.
That being said, I would already be happy with 11-25 for gold and master. No more high level ranked matches on white maps would be great!
@GranaDyy I also think it makes a lot of sense. That way, the regular campaign can focus on fundamentals and a good experience in matchmaking and the shorts are a nice way to play on some more whacky maps.
Although I'm not sure this is a trend, maybe next campaign will be different again.
@GranaDyy A high level of competition is really important, I think. I remember seeing you discover the ascenion maps as they were released. And then, a few weeks later at the event, it was insanely impressive to see just how good you had gotten at driving these really difficult maps.
@GranaDyy Another advantage: With early map releases, the people who make most of their living doing Twitch and YouTube now have to cut down on that in order to be able to compete (because training takes a lot of time and is secret and/or boring to watch), creating a conflict.
@TheForgottenIce@Trackmania I agree. I understand that breaking old maps is really bad. But the reason given for breaking them was to make wood less confusing. With this, for many maps we have a similar situation as if it was never changed at all, but even more confusing, in my opinion.
@sbv_sm @m4r5u6 Wait, you were not involved in this? Did they just ask you to make a new track but without telling you what the changes/occasion would be?
@HarrisPeskin What is the legal basis for this? Can copyright law really be interpreted so widely as to grant a publisher this level of control over how their work is being used?
@ArmadaUGS What is the legal basis for this? I'm fairly certain copyright law does not extent so far that the copyright holder gets to decide how people run grassroots tournaments. Or is that different in Japan?
@That_Ski_Freak@Trackmania This is particularly frustrating because it does not have to be a tradeoff. Ranked can have different map pools (and maybe even different formats) for bronze/silver and gold/master. It can be accessible for new players and challenging for experienced players *at the same time*.
@TmAmaterasu@Trackmania I really do not understand why gold players went from getting TMWT maps to not even being allowed on black campaign maps. I am a gold 1 player and I really enjoyed the TMWT maps last season. They provide a much beefier experience than the campaign maps.
@TmAmaterasu@Trackmania I think it is important to focus on the players that are willing to put a lot of time into the game. Those are the players that will actually buy the subscription and keep playing for years. It is strange to optimize the experience for players who only launch the game once.
@CommCampaignsTM The maps look stunning, but it looks like all that scenery comes at a price. The official campaign is pretty much locked at 144fps for me, while this one has performance issues on most maps, often dipping below 50fps and also stuttering in some spots.
@BWPev @ButchMannetti Ich find das total gut. Normalerweise findet man auf Twitter nur super einseitige und polarisierende Rhethorik. Ich bin dankbar für differenzierte Behandlung eines Themas mit Beleuchtung mehrerer Perspektiven.