One thing we cared about deeply in Rumbral was SOUND 🔊
And we are not talking about music, but distant echoes, empty spaces, subtle ambience, strange noises in the dark…
A lot of the game’s tension comes from what you hear before you actually SEE something
Four weeks ago we launched Rumbral, our first game as a small creative studio from Spain
We didn’t come from game development originally. Most of our background was graphic design, branding, motion graphic and visual work. Rumbral was our first big step into making a game
🧵⬇️
If you’re into atmospheric puzzle games like Inside, Limbo or Little Nightmares, this might be for you.
Available now on Steam.
#indiegame#puzzleplatformer#darkgames
There are moments that feel… slightly off.Pieces that don’t quite fit at first.
But if you take your time, observe, and connect those fragments… you might start to understand what’s really happening.
What did you notice?
These past few days have been a lot for us.
Reading your messages, your thoughts, your interpretations of the world…
It’s something we didn’t fully imagine, and never took for granted. Every message means a lot to us. ❤️
Thank you for taking the time to play Rumbral.
Played it, 100%'d it, loved it! Fun little game that reminds me a lot of Limbo.
The puzzles are fairly simple and I do with they used the reality shift a little more creatively, but overall a really great game! @PlayRumbral#Rumbral