Yesterday was an interesting day, seeing my work go viral through piracy. Something I've supported as a way for struggling artists to find an audience outside their reach.
As a result, I sold far more digital-copies than I ever had before. Some further thoughts on the matter:
@BladerLBM They actually believe it was a hardware limitation...
We really have people that truly believe design is this linear. We had moving and shooting in 3D with Super Nintendo Doom ports. But the XBox 360, home of Halo and Gears, apparently was not capable enough to allow it in RE.
The main issue is that "player expression" isn't something to be forced into your game for its own sake, it simply arises naturally with good design. There's plenty of "expression" to be done in a game like Megaman, shmups, etc despite those games being relatively restrictive
It really is that simple. You largely beat piracy by providing something that is more appealing, readily available, and a fair ask. It's literally that cut and dry.