I made a web reader for Arknights' story, and it's open to everyone: https://t.co/zKyEsivSyR
Every main chapter, side story, vignette, operator record, and module, made to look as close to the game’s own reader with backgrounds, character sprites, effects, music and voices.
Stories
- around 2,900 stories and over 5 million words, from the Prologue to Episode 17 and every event, including past events like the Monster Hunter collab and then Ave Mujica Collab
- 423 operator cards with their records, modules, and voice lines
- text, sprites, camera effects, screen shakes and particle effects made to look like in game
- the cutscene videos
- artwork, sprite, and music viewers for every story, hidden by default if you haven’t read them yet
Reading order
- a story map and reading orders, including release order and a reading guide by MajorArcana01
- search across all stories
Languages
- stories in English, Chinese, Japanese, Korean and Traditional Chinese
- the UI in 32 languages (English, 简体中文, 繁體中文, हिन्दी, Español, Français, العربية, Português, Русский, Bahasa Indonesia, Deutsch, 日本語, Türkçe, Tiếng Việt, Filipino, 한국어, فارسی, Bahasa Melayu, Italiano, ไทย, Polski, Українська, Nederlands, Română, Čeština, Magyar, Ελληνικά, Svenska, עברית, Dansk, Suomi, Norsk)
- 4 reading modes including a dyslexia friendly font
Syncing
- your progress is saved and it syncs between your phone and PC with no account
- dark and light themes, reading styles, and many config options for the reader
- works on phones and tablets too
It's an unofficial fan project, not affiliated with Hypergryph or Yostar.
#Arknights
@Scyrptor entering the phase in gbf where u hav to spam raids, game is too much like a job
grinding events in fgo and tiering events in rhythm games like bandori/pjsekai/etc
@Scyrptor getting out of early game in gfl2 and the gameplay got stale af because there was no challenge or reward for manual play
fully building my characters in hsr and finding out there is no difference between manual and auto besides clearing in less time due to auto being faster
@Riju1T_T hotter take, wuwa should just remove elemental attributes and replace them with slash/pierce/etc. since they serve zero purpose besides being a small wall to gate certain characters in end game and to lock characters to certain teams/echo sets