Devlog #2 is out! For this devlog we cover the mapping in Dewborne Dawn, featuring our environment artist @Hello_Piers who describes his process creating the environment art and assets for the game.
#gamedev#devlog#environmentart#metroidvania
https://t.co/jco6xzUEKU
Shaders have always been my weak point, dark magic, and I took some time to learn them from scratch. Here are my first ever created shaders! Many thanks to ASE tool!😉
Full video: https://t.co/9g0BpViEGK
#madewithunity#Unity3d#indiegame#indiedev#AmplifyShaderEditor
Been working all day to finish my #BrackeysGameJam submission so I can learn more about babies tomorrow, and damn it I think it's actually done. It's a little rough around the edges still, but it's done. Had a blast making it, and I'll be making it live on my itch tomorrow!
Two updates in one day😱😱 I decided to add some story stuff today. That big window is now a real window. And I've added sounds but you can't hear them. Promise. #BrackeysGameJam
Added a little intro level to set the game up a bit. Background extras and story stuff to come, but I'm going to focus more on sound today. Also check out my rewind effect and lil extra bit :^) #BrackeysGameJam