8 months at the Apple Developer Academy in Bali ๐ฎ๐ฉ
still remember getting the acceptance email and wondering if i was actually going to do this.
take a leave of absence from uni, move to bali for almost a year, leave behind everything familiar just to see what i could build.
at that point, i didn't even know if i was making the right decision.
fast forward 8 months, i've shipped my own app, spent countless nights debugging, met people from completely different walks of life, and learnt things i probably never would've picked up in a classroom.
some days were frustrating, some days i questioned what i was even doing here. but somewhere along the way, i started becoming the person i wanted to be when i first applied.
looking at this ID card now, i'm really glad i took that chance.
if you're thinking of applying to the apple developer academy, feel free to ask me anything. happy to share :)
don't copy Strava.
steal the job it does:
Strava โ "prove to my friends i actually showed up"
3 ways to do that job differently:
1. a language streak app where 3 friends see u did ur 10 min
2. a gym check-in widget for one group chat. no feed, no ads
3. an "i shipped today" log for indie devs, one screenshot a day
which app would u steal the job from?
@KingEmmaDev felt this, apple blocked my AI app update in china too, over metadata not code. pulling china mainland is the right call to unblock. hope the resubmit flies through ๐ค
@InkRose98 with this many games out there, "not picked" usually says more about publisher slots than the game. have u tried smaller publishers that focus on ur exact genre?
@pritesh_ghodge good reminder. "it's just a hard-to-guess url" is how invoices leak. signed urls with short expiry should be the default for anything private