STOP vibe coding Flappy Bird or Snake clones.
AI gamedev tools are EASIER than ever to use.
So start building your dream game NOW.
I made a point & click pirate adventure game:
→ 3D rigged characters
→ Level editor + Hotspots
→ Voice acting
→ Inventory
No Unity. No Unreal.
All vibe coded.
Tools:
→ GPT 5.2 + GPT 5.3-Codex
→ Opus 4.6
→ Nano Banana Pro
→ Elevenlabs
→ Seedance + Hailuo image-to-video
→ Three.js and Capacitor
I've been posting my journey on X.
You don't need to spend ages.
All this was done during spare pockets of time.
Just experiment.
Keep trying new things.
ok so a lot of fud but I tested out $pm terminal and its actually quite insane.
The trading speeds are near instant, you can pull 3 or 4 markets open alongside each other. Anyone who uses polymarket knows how much of a pain it is that the app doesn't let you trade on there. $PM fixes this, and it gives a good UI for those who don't like telegram interface.
With all the mindshare on polymarket and X partnership i don't see how this doesn't run, PCule its competitor is at 13m , this at 400k. FREE
3BWA5RBXyPXuMGZmVL8Snefu573FMJNGpsVi79baiBLV
Introducing Vibe
A new vertical within the Buidlpad ecosystem, built for earlier-stage, smaller-raise projects.
Vibe enables a continuous flow of discovery, offering users access to opportunities that usually happen before the spotlight.
Vibe coding has become the new way of working. Building is no longer just for developers.
We wrote about the trends, risks, guardrails, and our predictions for the future in our State of Vibe Coding report.
I’m amazed that this game—Black Hole Gun—was made in just 48 hours. It’s insanely hardcore, and every move feels like it’s breaking your bones!
#indiegame#videogames#Gameplay