SnagFrog is live.
bug reports for indie apps and games, in one inbox, with the logs attached. your Claude fixes them.
built it because I ship six apps and have zero patience left for "it doesn't work" emails.
14-day trial, no card: https://t.co/vUxi3HBfOc
SnagFrog is live.
bug reports for indie apps and games, in one inbox, with the logs attached. your Claude fixes them.
built it because I ship six apps and have zero patience left for "it doesn't work" emails.
14-day trial, no card: https://t.co/vUxi3HBfOc
Hey @X algorithm,
Help a brother out - iโm 10 people out of 200.
If you are into:
- Tech
- Indie dev
- Saas
- Beautiful UI
- AI tools
Lets connect ๐ค
@usamafolio Hey Usama - happy to connect ๐ค I actually released https://t.co/vUxi3HBfOc - bug reports for indie apps and games, in one inbox, with the logs attached.
one person built this, for people like me.
tell me what you ship and on what stack. web, Swift and Godot SDKs exist today; the next one is whichever you ask for most.
SnagFrog is live.
bug reports for indie apps and games, in one inbox, with the logs attached. your Claude fixes them.
built it because I ship six apps and have zero patience left for "it doesn't work" emails.
14-day trial, no card: https://t.co/vUxi3HBfOc
pricing: Indie is $9/mo. founding members get $5/mo (or $49/yr) for as long as they stay subscribed.
per workspace, never per seat. unlimited apps, 1,000 reports a month.
everything starts with a 14-day trial, no card: https://t.co/vUxi3HBfOc
every indie app ships with the same bug report pipeline:
1. a stranger emails "it doesn't work"
2. you ask which version, which macOS, which browser, any logs?
3. silence
I ran web and Mac apps on that pipeline for years. then I built what I actually wanted. coming soon.
"timer freezes after I close the lid."
an HourSlip beta user, log attached. I told Claude to fix the open HourSlip bugs. it read the log, saw the timer never resumed after wake, patched it, wrote the reply.
report to release: 90 minutes. that loop is why SnagFrog exists.