📣 Beyond the Long Night is now LIVE on #Kickstarter 🥳
📺New teaser trailer 🎧 new music⭐
❤ Help us make this charming #roguelike adventure a reality ❤
https://t.co/decIOWH6k5
🔄RTs deeply appreciated ❤
#indiegame#gaming#indiegamedev
"Caffeinate", my first 4KB Executable Graphics piece won the executable graphics compo at @inerciaparty 2021. Yay!
Lots more of these to come I feel.
https://t.co/LawXJYEjNG
I'm so utterly proud to announce that the free demo for Beyond the Long Night will be released at 4PM BST on Mon Oct 11th.
It'll be exclusive to my Discord community for the first few weeks. Link below :)
RT to spread the ♥
#indiegames#gamedev#roguelike#madewithunity
Trailer day!🥳Grab your balloons and escape the Dark Mountain in this whimsical and chaotic twin-stick shooting #roguelike adventure!
Wishlist: https://t.co/yTMFCKM0Hr
❤ RTs and likes make a huge difference and are deeply appreciated
#wishlistwednesday#indiegame#gamedev
@fizzychicken Also, I want to be able to run the whole game unoptimised for debugging _at interactive FPS_ Even just perf in optimised+assert build, say loading into a map takes 10x longer… killing iteration times, testing farm runs slower etc. Often an afterthought and C++ abstractions hurt
@fizzychicken Take away threadrippers and people will start to care a lot more ;) There is certainly lots of room for improvement eg https://t.co/Mdcef95WCe https://t.co/ZjPY8NOMxs And ofc C++ isn’t exactly helping
Come and join our team at Assemble Technology!
We're an experienced tech team in the North West of England supporting a number of game studios - recently @Housemarque and @LucidGamesLtd
We're looking for great programmers whatever the stage of your career.
https://t.co/aJMCUSaYb3
Clean Slate
Our new #64k intro for @revision_party (AND NOT FOR TWITCH)
Download: https://t.co/oygnK4CXnA
Pouet: https://t.co/1cBEYOOZxm
YouTube: https://t.co/Sl9aZUsEb8
Bizarre bug report: My cat sitting on my keyboard causes lightDM (display manager running in Ubuntu up to version 16.04 LTS) to crash. https://t.co/e9GVaXHkCz
In case you missed what is almost certainly going to be the winning PC 256 byte demo of Revision 2020 on stream, here it is on YouTube: https://t.co/piLM7MhPRs
yes. 256 bytes.
Fabian Bauer's slides from the detailed and excellent presentation on @RockstarGames Red Dead Redemption 2's atmospheric world rendering are posted on https://t.co/IdvuZnF9nS @ChrisOat