GitHub 上有个项目火了,叫 Godogen。
简单说就是:你给 AI 一句话,它自己给你做一个游戏出来。
不是生成几段��码那种,是从建工程、写逻辑、生成素材、跑引擎、截图检查,到发现画面不对再自己修,整套流程自动跑。
它的口号也很直接:
Prompt in, Godot game out.
说人话就是:你描述游戏,它负责把第一版做出来。
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I built a @threejs game director skill system for Codex & Claude Code to help agents create more polished playable browser games.
It guides gameplay loops, graphics, HUD/UI, debugging, QA, and optional @tripoai@ElevenLabs@NanoBanana 3D/image/audio assets with API keys.
Open source, get the skills in this thread 👇
Stumbled upon World of Claudecraft, an open source MMO created with Fable 5 (RIP).
It's shockingly full featured - you can accept quests, trade items, duel, earn rewards, and more. And you can interact with other live players!
Fun look at the future of vibecoding real games 👀
Open-sourced the no-UI 2D animation agent now.
Prompt Codex + upload an image -> game-ready sprite sheet, live preview, and auto-composite onto a 2D scene background.
No video gen model. No manual Spine workflow.
https://t.co/SWMbKio7X0