I spoke to Hideo Kojima about the situation behind Physint’s move from PlayStation to Xbox.
He spoke candidly about the panic he felt for his studio, his staff and his game – and Physint’s future at Xbox.
You may have seen a recent article that mentions KOJIMA PRODUCTIONS, speculating on the reasons for the change in publishing partners for PHYSINT.
Normally, we would not comment on unsubstantiated speculation on the internet, but these aspersions around our relationship with PlayStation, the commercial performance of the DEATH STRANDING franchise, and the broader production planning and investment for PHYSINT, have reached beyond the studio and have touched our fans, our creative partners, and colleagues we have worked alongside with for three decades.
None of the claims written came from any official or on-the-record source and as such we encourage you to take them with a dose of scepticism.
Make no mistake, this was a serious situation for the studio with a range of potentially significant implications. While we recognise that the article may have caused alarm, we want to reassure you all, for the record: that the studio is in a healthy, profitable state, development for PHYSINT continues to move forward with XBOX, and our relationship with PlayStation remains strong.
Thank you for your continued support,
KOJIMA PRODUCTIONS
Se acaba lo bueno, semanita intensa en el TGS pero tras la cancelación del último día del evento por el Tifón que se aproxima a Japón, toca replantear que hacer mañana y aprovechar los últimos 3 días antes del vuelo de vuelta.
las 6 largas ya de la mañana, no he dormido casi nada y tengo el inicio del TGS 2026 por delante, me veo venir que para el mediodía me vendrá todo de golpe y voy a tenerme que dopar a cafés 🤣
You're invited to the XBOX Tokyo Game Show Broadcast on September 17 at 3AM PT / 6AM ET / 7PM JT! 🇯🇵
Tune in live or watch later here: https://t.co/hfyZwUXmqC