Software Engineer - Hobby Game Developer.
Working on a minimalist simulation where you design automated factories on different planets. Wishlsit on Steam!
@hayekchalong @LerchSepp @i_am_fabs ich glaub er kennt seine eigenen Gäste besser als du und kann einschätzen ob er so eine Aktion machen kann oder nicht.
@Phantom_TheGame I don't think it's good to call this function so often ! Maybe it would be better to write one function for each tree, like: PlantFirstRandomTree(); PlantSecondRandomTree(); PlantThirdRandomTree();
And so on....
@mossygame The simplicity and tight integration with the Godot engine are the main reasons. No external editors are needed, and the ability to write/change code without leaving play mode is something I often use to quickly get results. It's also a good and simple contrast to my daily work😅
Started my #GodotEngine journey with C#, because of my 8 years experience. But now i use 100% GDScript. Perfect for my projects and incredibly enjoyable to use. #GameDev#indiedev
Second day of working on the map generator🌏. Added basic desert planets🏜️.
More environment details are comming soon. But first I will focus on implementing space ships to connect the planets🚀.
#devlog#gamedev#indiedev#indiegame#GodotEngine#IndieGameDev
First day of working on the map generator🌏🌏.
Current progress: Place and fill some planets around the space station with some basic parameters✅.
Adding more rules, parameters, and planet types over the next weeks.
#devlog#gamedev#indiedev#indiegame#GodotEngine
@IndieRetweet1 Thx for hosting and happy #TrailerTuesday to all🥳
I'm working on "Outer Factory", a minimalist simulation where you design automated factories on different planets.
https://t.co/G3D1QXOSkK