Wizard Work, a card game I've developed with @chrisriddell50 for @betonmond, is now available to pre-order. It's a push-your-luck game about recruiting a team of wizards to meet the randomly-generated needs of fairytale clients. https://t.co/x3Z19GS5yx
@charliemccarron Yes, same as the composer, it was a mediocre riff on the rule-changing playing card game Bartok, that perhaps all Nomic card games should be named after six-letter composers that end in a K. Have fun.
Bottletops and fridge magnets and incomplete chess sets at the ready: Everything is a Game is out in the UK today. Written with @vivschwarz, it's a collection of 63 old and new games playable with things you probably already have in your house somewhere. https://t.co/ea9mnIqukD
A book I wrote with @vivschwarz is out soon: rules for games that can be played entirely with household objects. A few classic parlour games and a lot of weird invented ones. Everything is a Game. Available on the 18th from wherever you get your books. https://t.co/ea9mnIqukD
Write-up of a word game that I've been playing for a while: think of a word, then think of a way to navigate through all of its letters, where each move can be described by a word that starts with the letter that you're moving from. https://t.co/QzQ0FyU0uS
My NaNoGenMo entry for 2021: a script to automatically convert Moby-Dick into a choose-your-own-adventure format. "To spit your last breath at thee, turn to page 710." https://t.co/tHMqMG6fuj
@zarawesome@dailyshrdlu Depends what dictionary you favour. The Scrabble dictionary I filtered this bot through (it skips the 2% of deals with no solution) says not, but suggests 51 answers, including 16 actual everyday English words.
Here's a new fifteen-card print-and-play game I've been working on, about finding five- and six-letter words that fit into a randomly-dealt set of constraints. https://t.co/cRMv9zW82W
@zarawesome Ah, maybe. And I was tempted to construct the deck so that every deal would always be solvable - which seemed possible, but not worth sacrificing card design space for, when the script's solution could just be one stupidly obscure dictionary word.