Working on a way to debug animations in React Native ๐
Record a gesture on device, scrub it from the browser, see where the UI or JS thread dropped frames.
@keyframer_dev inspector: a babel plugin + <MotionScan /> for an on-device overlay
I am proud to release Chalk Puzzles
9 addictive puzzles and board games
No account, fully offline, 60fps everywhere ๐งต
Built with @expo
Animations with Reanimated by @swmansion
9 language support
Custom app icons
Widgets
Sounds and haptics
Multiplayer - Same phone, multi peer/nearby and AI
Reminders - local notifications
Legend State and SQLite for shared state app - widgets
Thanks a lot for your support! Sharing this will help me :)
๐ if this is not awesome, I don't know what it is :)
Skia node-graph -> Android - iOS - Web -> Instant feedback (durable objects ftw)
Clean code that you can copy - paste
thanks to AI we have a blog playground
All animations run on Reanimated v4 and Gesture Handler - thanks to the robust @keyframer_dev engine that is really scalable.
https://t.co/SZxSwQv1U2
I will create the best animation playground as blog posts with the help of AI where you can play with different interactions but also extend them via the full editor.
๐ https://t.co/44HlGbN3tD
The talk about Keyframer - The Reanimated Visual editor it's up.
๐ฅ Watch it here: https://t.co/wXzawwCKtv
PS: I had only 1 day to prep for the @appjsconf talk but it was really fun :)
I'm building a visual editor for Reanimated.
It's still early, but I'd love for you to try it and tell me what's missing, confusing and exciting :)
๐ https://t.co/44HlGbN3tD