Tomorrow is the 10th year anniversary of Playdead’s Inside, a masterpiece and innovative in the puzzle-platformer genre.
What are your favorite moments from the game?
I know a lot of people are concerned about the silence or the status of Playdead’s next project, which is justified at this point. But based on their 20 years in the industry, this is how they usually operate, a slow, secretive process and a significant time to craft their art.
They did the same thing with INSIDE, but this time a little longer because the scope of the project is absolutely massive. 2.5D indie to a 3D massive open world game is a giant leap. The dev team is actually getting bigger over the years, not smaller, which is a great sign on how healthy the project is.
Over six years ago, in 2020, Epic Games Publishing announced its new publishing label with Remedy Entertainment, gen DESIGN, and Playdead as its first partners. The label would publish the next games from those developers.
Here are the updates on the games so far:
Remedy Entertainment — Alan Wake 2
•Game announced: 2021
•Released: 2023
gen DESIGN — gen ATLAS
•Fully revealed: 2026
•Release date: TBD
Playdead — Untitled sci-fi open-world game (Project Rover)
•Not been fully announced
•Release date: TBD
@crookedsob@TempestFireXV@MightyKeef@AnalogChampion@khaliltooshort The issue is a lot of the discourse isn’t even waiting to see whether or not your criteria of the criticism is valid yet. In term of Mary Sue, I don’t think it applied to this game because the main protagonist is a god
We are officially in the month of June, marking the 10th year anniversary of @Playdead INSIDE. Will we finally hear anything about Playdead’s upcoming project codenamed ROVER? The chance are low, but keep an eye out once again. 🤞
Playdead’s new project will feature CREATURES in the game, according to new job posting.
“We are looking for an experienced creature Al Programmer who will be responsible for supporting the development and implementation of creatures in our animation team.”
@ResonantJustice@GraceRandolph She’s right, but the problem is if we’re going to compare every horror movie that does great in the box office to Sinners everytime, then we’re setting it up for failure. It shouldn’t be a standard because Sinners have one of the most unique box office in history.
@carouselshotgun Thank you for explaining. I do think longlegs did a better job at drawing out the mystery longer. I liked both films, Weapons more. Each chapter had different direction techniques, editing styles, soundtracks. I think mostly marketing affected these films, for better or worse
@carouselshotgun Just to be curious, but what was the difference in the story between this movie and Longlegs, the movie you love. I thought that movie had more and worse plot holes than Weapons imo
@JesabelRaay I personally loved it, but I do kinda get people criticisms with the movie not being more darker and thought provoking as the marketing/trailer indicates. It kinda set people going into WEAPONS as an entirely different story and premise.