Cargo 3.0 is here! 🚀
Finally, @GSG3D and KitBash3D, together in one platform.
Models, materials, lighting, textures. All in one place and built to work together.
Explore Cargo 3.0: https://t.co/Pt66PxBXTi
What if chess pieces had to follow the rules in real life?
Using Medieval Siege, Lights Camera Action, and Home Essentials Kits, Brian Kissig combines C4D, Redshift, and Unreal Engine to imagine what a medieval battle might look like if pieces moved as they do on a chessboard.
@cgpov has been having a lot of fun with the new Cloner updates in Cinema 4D.
This animation uses the new Partition preset, part of the Advanced Distribution system that gives artists much more control over procedural clone layouts.
A good render should feel like there’s life happening outside the frame too.
Ryan Silva used Cargo to build this gritty sci-fi world around the idea of routine, work, and quiet tension.
💡 Tip: Repeating shapes and familiar objects help complex scenes feel grounded fast.
🌊 Terrazzo Tides: A Greyscalegorilla × KitBash3D Mash-Up
A flood of rubber ducks meets clean architectural forms. KitBash3D’s sweeping staircase gets resurfaced with @GSG3D terrazzo, turning a simple asset setup into a playful, color-driven scene with serious visual rhythm.
Go behind the scenes of Amusement Park. 🎪
This is where the juggling happens. Moving assets, testing layouts, figuring out what works.
💡 Tip: Guide the viewer’s eye. That’s what makes a scene feel natural.
Explore Amusement Park: https://t.co/LLYzfPLfZn
🎠 Come for the rides. Stay for the details.
Ferris wheels, roller coasters, circus tents, and everything in between. Built to look good whether you’re wide or right up in it.
🔗 Explore the Kit: https://t.co/ONYiKi04Mu
New Kit: Amusement Park 🎡
Step right up. From Ferris wheels to food stands, this Kit is built for storytelling at any scale.
Save 50% for a limited time: https://t.co/in4owXl5T8
The team built Smart Send for one reason...
One click setup ⚡ Smart Send automatically builds dome lights, softboxes, gobos, and texture setups directly in Cinema 4D.
Just pick an asset, send it and start rendering.
🔗 Get the full workflow on YouTube: https://t.co/0IJTNtIBmX
Details matter.
All @GSG3D models now come fully textured with Greyscalegorilla materials, ready to render out of the box.
💡 Tip: Prepped assets = more time for lighting and composition.
🔗 Explore Nearly 1,000 Textured Models: https://t.co/7qhdaT3v68
You’re closer to final than you think. All Greyscalegorilla models are now fully textured in Cargo.
No setup. Just send it and go.
Explore the Updated Library
👉 https://t.co/1btwxevtdo
@hartwell_design builds a layered environment with Cyber District & Future Slums 2. From the cluttered foreground to the dense, sun-bleached structures in the distance, nothing feels random.
Tip: Think in layers. Foreground for detail, midground for action, background for scale.
Not everything needs to be explained.
“Echoes in the Basin” by Simon Hedman builds tension through what’s left unsaid, using the Future Warfare Kit to shape a world that feels quiet, massive, and a little off.
Tip: Leave space in your scenes. Let the environment tell the story.
Lights, Camera, Action cover artist Liosha Shyp brings real set experience into 3D.
“My inspiration for this cover came from my past life working in the film industry…”
Sometimes the best reference is what you’ve already lived.
Build your set: https://t.co/kj7ussYUjM
@Nickel_3D built a clean, flexible studio environment using the new Lights, Camera, Action Kit inside Cargo, swapping products in and out without rebuilding the scene. @GSG3D materials and lighting bring it all together.
Explore the new Kit: https://t.co/seELxbZ8Tu
Want to move faster in Cargo?
@cgpov walks through the new hotkeys in Cargo 3.0 so you can jump between libraries, search instantly, & navigate without breaking your flow.
Tip: Hide the sidebar & use shortcuts to stay focused on your assets.
Try It Now: https://t.co/IEigy0VKBt
A closer look at Lights, Camera, Action! 🎬👀
From soundstage setups to the sandbags and flags that sell the shot, this kit is packed with the technical details that add production realism to your scenes.
🔗 Explore the Kit: https://t.co/XDwh5DtTf2
Cart + Horse built eight cinematic worlds in 48 hours.
They combined KitBash3D models for fast environment building with @GSG3D materials and HDRIs to keep everything consistent under real lighting.
Get the full story: https://t.co/QzOEIGYd0s
@fromjimbarnes elements.
Another good example are the floating diesel ships in DieselPunk. All of the elements that made the ships exist in the Kit but the artist combined them together to make something unique and inspiring. 2/2
Grit, fog, and a full crowd.
This mech battle scene created by Brian Kissig combines the KitBash3D Black Market Kit and KitBash3D Brutalist 2055 Kit to build a dense, cinematic world.
Tip: Use fog to hide the horizon and sell scale fast.
@fromjimbarnes Many times, the cover artist modifies assets in the Kit to help develop the scene. The skybridge is actually made up of other assets found in the Enchanted Kit. There are bridge elements in the Wizard's tower. The hero wall in Wasteland was constructed of other wall 1/2