The triple lock didn't exist for a single year of this man's working life.
He didn't pay towards a single pensioner ever getting a triple lock increase on their own state pension while he worked.
And yet his vote depends on continuing to be paid triple lock increases on his state pension by current and future workers.
BREAKING 🚨🚨🚨
Pensioners concerned with Labour’s threat to remove the state pension triple lock are urged to take the advice they give to young people.
Stop being such snowflakes, save your pennies and go on less holidays.
I am radically pro-TO when it comes to bans from melee events. I think you should be able to ban people from your events just because you don’t like them. Melee is a social game, no one would be surprised if some guy didn’t get invited to a party because he was annoying last time
devs so scared of designing characters with holes in their design that only certain characters can fill instead we made a mechanic where you can just turn a character into a specific function whenever you can
A Climate created where pensioners are arrested for Terrorism, Young people get the shit kicked out of em by an audience of Brainwormed, Bigoted Boomers & 100s of Masked Fascists march the streets with fuck all Police presence, & an entire Media referring to them as "Protesters"
Shut up.
The set has nothing to do with you, and doesn’t need outsiders looking to turn it into some big production.
Stop trying to commodify actual AUTHENTIC FGC, that’s how we got into this sterilized Esports era to begin with.
@avataryaya_ Why fighting games gotta be the only genre that can’t be niche?
Like platformers not adding guns, shooters ain’t adding puzzle games, but for some reason fighting games aren’t okay with having a target demographic
I am waging a personal campaign on fighting games that
1) have active tag
2) require more than 6 buttons to play
3) force me to use touchpad/r3/l3 or some bullshit to use training mode features & wont let me re-bind any other button to do that action
If I stand alone, so be it
Do you truly think Riot Games was going to make Brawlhalla? Do you honestly in your heart believe that Riot, who aspired but ultimately failed in cultivating a 2D tag fighter for both beginner and expert, would have not only been able to ideate & execute on a novel gameplay loop in the same way Brawlhalla does, but also lucky enough to have caught lightning in a bottle the same way Brawlhalla has with its playerbase? Are you truly suggesting that Riot's folly was not dumping tens of millions of dollars and manhours into pursuing Ubisoft's pure dumb luck? Because I find your reply equal parts vapid and pedantic. You haven't said anything, you've merely posted a screenshot and expected me to do all of the thinking for both of us. I'm simply not that charitable. Imagine if we were having a discussion about fire hydrants. Most are red...but sometimes they can be yellow as well! We can all (hopefully) agree that they're usually in the same sort of shape, but can have slightly different proportions or valves, depending on their use. Then, without provocation, someone yawps out: "Fire hydrants are also purple, and shaped like a Y!" While this technically CAN be correct, and I've no doubt there's one such fire hydrant that exists somewhere on the planet that you could possibly produce a picture of (as you have Brawlhalla's baffling playercount), I hope you would agree this person has ultimately said nothing, and has contributed to the conversation in a way that is not only unnecessary, but actively detrimental. It's a waste of everyone's time. Yes, fire hydrants can indeed come in many different colors. However, for the purposes of this conversation, we have ostensibly agreed to bind ourselves to a social code wherein we respect each others intelligence enough to not simply blurt out the first thing that comes to mind, whether it be technically "correct" or not. Based on Riot's track record, I think expecting them to somehow jackpot on a wildly successful platform fighter out of nowhere is ludicrous, especially considering the place Brawlhalla inhabits within the larger platform fighter community. Riot's MO, historically at least, seems to involve taking understood genre conventions and tweaking them in ways that make players feel powerful, in control. LoL is smooth DotA, Valorant is smooth CS, etc. The whirling cogs of gameplay are greased with countless hours of thoughtful design and player testing. They're masters of efficiency and innovation, certainly but they are NOT inventors. They are artisans, but not auteurs. I don't believe Riot could ever accomplish such a task, nor should they ever be expected to, and frankly, I don't believe YOU believe they could or would either. To indignantly drop a Brawlhalla player count screenshot into my replies like a sopping newborn calf straight from its mothers womb is distasteful and unbecoming. What am I meant to do with this, I wonder? Why is it here? And the true tragedy of it all is that I don't think you know, either. Your fickle will is tainted with a perverse need to be seen, and heard, but not understood. Well, here's your vindication: That fire hydrant IS purple! Very cool.
If you play Melee it will make you hate other games.
If you try to be good at Melee it will make you hate yourself.
But if you go just one small step further and try to be cool in Melee, it will make you hate everyone and everything in existence