✨ Check out this mind-blowing work! ✨
Gurgen Aloian has unveiled a "fake" real-time collision system built entirely within Blender's Geometry Nodes! 🤯 It's not using traditional physics – instead, it's a custom, lightweight solver that runs interactively. Imagine the possibilities for animation and sculpting!
He's shared a detailed breakdown of how it works, and there's even a chance it could become a full release or tutorial soon! 👀
What do you think of this innovative approach to collisions in Blender? Let me know in the comments! 👇
#B3D #Blender3D #Animation #GeometryNodes #CG #VFX #3DArt #BlenderCommunity
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