๐๐๐-๐๐๐ฌ๐๐ ๐๐ซ๐๐ฉ๐ก๐ข๐๐ฌ ๐๐ง๐ ๐๐๐ง๐๐๐ซ๐ข๐ง๐ ๐๐ฉ๐ญ๐ข๐ฆ๐ข๐ณ๐๐ญ๐ข๐จ๐ง
In a game project I'm currently participating, I studied Unity's Quality Settings and URP Asset options.
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๐๐ฆ๐ฉ๐ซ๐จ๐ฏ๐ข๐ง๐ ๐๐ ๐๐ซ๐๐ก๐ข๐ญ๐๐๐ญ๐ฎ๐ซ๐ ๐ฐ๐ข๐ญ๐ก ๐๐๐ ๐ข๐ง ๐๐๐ฆ๐ ๐๐๐ฏ๐๐ฅ๐จ๐ฉ๐ฆ๐๐ง๐ญ
During a recent game project, I noticed our UI architecture had high coupling and low cohesion.
#indiedev#IndieGameDev#gamedevelopment#gamedev
After adopting the MVP pattern, the UI class code became shorter and easier to track the overall code flow. Adding new UI elements and features became simpler.
I am curious - What UI design patterns or game design pattern do other developers use, and why?