Incentive Airdrop UpdateThe first incentive community airdrop has not yet been conducted!!
We apologize for the delay, as the staking site renewal and Sybil process have not been completed yet.
We plan to proceed with the airdrop within the next 48 hours at the latest, and we are currently taking measures to ensure it can be carried out reliably.
We apologize once again for the delay.
Community Incentive Airdrop Update
The schedule planned for June 30th will be extended by 12 to 18 hours.
Here is the update
- here is no need to claim. We will send the incentives directly to your registered wallet
- It will be sent as $Xef on the Xphere Mainnet to your personal wallet. Please add the Xphere Mainnet to your registered wallet
We apologize for the 12–18 hour delay and appreciate your understanding
Xphere Content Challenge Event 🔥
We are hosting a Twitter content creation challenge event based on XPHERE’s Mainnet and the XPHERE ecosystem DApps
https://t.co/8idmF33SYL
We will select a total of 16 winners with a prize pool of 1,500 USDT.
Please create in-depth content about XPHERE’s Mainnet and the ecosystem DApps (@Xeffy_io , @xaxtrading, @Pixie_Pocket_ etc.
post it on Twitter, and submit your entry via the Google Form!
Airdrop Registration Period Update🌈
Due to the temporary Telegram ban in certain regions, we are extending the airdrop registration period by 5 days
Please be sure to complete the airdrop registration mission before the deadline!
Thank you
Airdrop Registration Update 🔥
The airdrop registration update for Xeffy Miniapp has been completed.
https://t.co/hmAJIkcSfD
Please complete your registration by following the registration tasks inside the Xeffy Mini app.
Xeffy will also use the grant from @Xphere_official to activate and grow its products, including
"XAX Vault" "Xeffy APP" "Xusd Stable" "Pixie Pocket"and others.
As a flagship DApp on the Xphere mainnet , Xeffy is expected to play a central role in activating and driving the growth of the Xphere ecosystem.
Thanks!
TREZHUNT IS LIVE!
The planet already walked cities for things worth nothing. We gave it value. We moved it on-chain.
Pokémon GO got people on the streets. Hundreds of millions. TREZHUNT monetizes the same behavior — and nobody else is executing it.
Live map. Neon caches across your city. Walk in, catch the AR chest, USDT hits your wallet.
Move-to-earn paid in tokens that bled to zero. Tap-to-earn paid in nothing. TREZHUNT turns physical movement into withdrawable USDT. This isn't another game — it's a new category.
Rarity sets the payout.
Common 0.05–0.40 · Rare 0.40–1.80 · Epic 1.80–6.00 · Legendary up to 25 USDT.
On-chain $TREZ. Settled in USDT. 0% withdrawal fee. No lock-ups. No fine print.
You don't just hunt. The game pays you for showing up:
— PROGRESS: every action levels you. 100 ranks, rewards at every tier — $TREZ, energy, boosters, vault drops. The further you push, the harder it pays.
— TASKS: daily and seasonal missions. Clear them, get paid. The grind has a payroll.
— REFERRALS: 5% of every chest your referral catches, and 20% of their task rewards. For life.
— Plus: AR capture, rarity inventory, seasonal leagues, streaks, boosters that multiply drops.
Tournament One is live. $10,000. Four days. The clock does not stop for you.
The leaderboard is being written right now, in real time, by people who are outside instead of scrolling. In four days it's carved in stone. The names at the top will not include anyone who "was going to check it out." Ten thousand dollars. Ninety-six hours. Decide.
GAME: https://t.co/5ATZk6u12c
WEBSITE: https://t.co/9aS5RmNLuV