Meet Laine Motorsport: a roguelike deckbuilder about motorsport 🏁 Rally, Formula, Drift, Endurance and Stock Car. Rivals start meters ahead and you close the gap one card at a time. Every pixel is drawn in code.
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@JinghangCn Both! Burnout and friends throw smoke from cards, but with the right parts just entering Slide mode lays a smoke wall over every rival. Then Donut cashes it in 🍩💨
@JinghangCn Cosmetic for now: it hangs in the air and your tyre marks trail behind you, but it doesn't carry over between races. Smoke does stick around in the rules, though: it's a status that blinds rivals, and the rare Coloured Smoke prototype stops it fading 💨
Pick your discipline: each driver has their own deck, mechanics and one car per difficulty, each with an upside and a downside. Winning levels you up and unlocks new drivers. Who would you start with?
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Stock Car on an oval 🏟️ It's all about drafting and the Bump: get on the rival's bumper and shove them off the racing line. The fifth discipline, and the one with the most contact.
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In Endurance you don't race alone: a sister car covers you from hits and takes team orders. Races last for hours, and in the third season night falls mid-race.
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@WeVennStudios Both! Drift has 5 deck styles: Angle chains laps in Slide, Zen plays calm from Control, Transitions pays you every time you switch, Smoke blinds rivals, and Showtime rewards long card combos. Your draft decides which one you become 🏁
Night drift with cyan neon 🌃 The Drift driver switches modes every lap (Grip, Slide, Control), and the cards reward smoke and transitions. Which mode would you pick?
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Formula plays around the ERS bar: some cards charge it, others dump it all in one go. And in the rain, the spray from the cars ahead makes it really hard to see.
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Rally in the rain 🌧️ Weather changes the rules of every race: a wet track makes braking harder, and your team radio tells you what each rival is about to do before they do it.
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