Hi Sandy, I hope you’re well. I have appreciated the recent discussions. I do not agree with your framing.
Regarding piracy, DOOM is a complicated example because shareware was the model. DOOM’s first episode was designed to be freely copied, passed around, uploaded, installed, and played. That enormous unpaid audience was not the same thing as piracy. It was part of how DOOM reached the world.
By the mid-90s, DOOM had something like 20 million shareware installs and more than 2 million paid copies sold. Those 20 million people were not “pirates” by default. A huge number of them were playing the free episode exactly as intended.
That doesn’t excuse people pirating the registered game. However, it’s important not to collapse legal shareware distribution, unpaid reach, and actual piracy into one number.
I also don’t think piracy is what “gutted” id - id is still around and still making games. Piracy may have cost money, but it wasn’t the reason Quake was hard or why people eventually went different ways.
So yes: pay developers. Buy the games you love. Support the people who make them.
But history is messier than “pirates killed the companies.” Sometimes the same free distribution that looked like lost sales was also the thing that made the game impossible to ignore.
This is a dangerous anti-privacy bill (identity verification) that the House of Representatives might try to pass by voice vote this afternoon before many of us are even in town. Senators Mike Lee, Rand Paul, and Ron Wyden voted against a similar bill in the Senate two years ago.
> get dm
> "hey smelly, i work for (kind of important place)"
> "vendor sent us weird file, its sus af"
> "what do u think?"
> download file
> look inside
> ultra mega fuck off malware
> pe position independent .code is set to RWX
> multiple extra sections
> extracts .bss segment
> .bss has .exe inside it
> .exe ASPack 2 compressed
> emulate
> has anti-vm features
> pulls .bat from c2 to self-delete
> still bonking
my brother in christ, if your company ran this .exe from this vendor, you better call someone ASAP because your company is COOKED. also, this vendor is either a criminal enterprise or compromised. gl big dawg. happy monday
Karl: Israel is a Jewish state. That’s in the charter. Do you support that?
Mamdani: I’ve said time and again that I support the state of Israel as a state with equal rights.
Karl: As jewish state?
Mamdani: I believe that any state that privileges one religion over another is one that I can’t tell you I support, whether it be Israel or Saudi Arabia or anywhere else. And a lot of that comes back to a fundamental belief that we should all be considered equal, no matter what our faith is.
I'm sure this isn't related at all, but this week we learned that stats show big game studios with existing IP that use AI saw sales decline from 40-60%.
But like, no way that has anything to do with the desire not to disclose :P
Then Jesus said unto the sick, “you better have insurance.”
Then Jesus said unto the stranger, “are you here legally?”
Then Jesus said unto the hungry, “my taxes better not be paying for these loaves and fishes.”
Then Jesus said unto the poor, “this is your own fault.”
WWII Veteran and Purple Heart recipient Robert Hilliard:
"Next week I'll be 101 years old. In February 1944 when I was 18 years old I was inducted into the army and what they taught me to do there was to kill people who set up detention camps. Can you imagine how I felt earlier this year when they announced that one of the future detention camps would be at that same camp landing in Florida? We have a fascist, a fascist government, that allows innocent people to be put in detention camps and incarcerated."
Source: @tomaskenn
I suppose now I can talk about the work my team and I actually did. At its core we were the Loot part of the Looter Shooter.
We built many of the the loot tables, we set up the vendors, managed currencies and whatnot.
It was fun. 1/3 math, 1/3 phychology and 1/3 feel.
If I was a Rival Company to SONY, I'd make a New Studio and hire everyone laid off at Bungie.
You'd have teams from Raid and Dungeon, Cinematics, Sandbox, etc. Who made some of the best gaming content ever.
Just make sure Leadership isn't fucking idiots and sky's the limit lol
Elon Musk once jokingly offered to end World Hunger, asking how much it would cost as if it would be some incalculable number.
When the UN replied saying 6.6 Billion would be enough to immediately end Famine for the year he never responded, and a few months later bought Twitter for 44 Billion.
You struggle and suffer because people like him are allowed to exist, not because your neighbor is an immigrant.
A Texas neighborhood was told to stay indoors after an 18-wheeler carrying roughly 20 million bees crashed
Experts believe only a quarter of the bees from the 400 hives will survive
Basically the whole D2 Sandbox team is gone, myself included.
The good news is if you liked the way Destiny felt to shoot and play, there’s going to be a lot of great designers in the market looking to help other games step it up.
I'm not running for office. But if I were, these are some of the lessons I'd take away from what happened in NY yesterday.
1. Authenticity is measurable. Voters can smell a focus group from a mile away.
2. Endorsements from the current Democratic leadership now read like warnings. The establishment wing of the party is no longer a sword. It's a question mark.
3. Conviction beats caution. The candidates who said hard things about rent, about who pays for what, about Gaza, they won. The triangulators lost.
4. Cost of living is everything. Everything else is wallpaper.
5. The middle is not a strategy. It's an empty room. Voters reached past the establishment to grab someone who actually believes something.
6. Don't fear the base. Court it. The Democrats who ran from their own voters lost. The ones who ran toward them won.
7. If you want to lead a party you have to be willing to fight inside it. Mamdani didn't ask permission. He took the field.
The lesson under the lessons: the country is tired of being managed. People want to be led.
“Could I do more?”
You all have done more for this game and our studio than could ever be imagined, and no words can accurately depict how lucky we are to have shared these worlds with you.
Don’t blame yourselves or think you could have / should have done more. This is just the way it goes sometimes.
No matter the future, we will always have these memories.
Thank you. For everything.