After 6+ months of letting the idea stew and tons of other distractions I'm returning to my Eight Neighbors game. Not every board generated solvable.. Give it a try and provide feedback if you have time. https://t.co/yFvsCJ5Rcs
A refactored Boxed-In needs play #testing.. If you have time please give the #game a whirl. The match 4+ modes and higher color count modes need human stress testing. https://t.co/CkJsr3WNgH
I've got a #favor to ask, please help me pick a better set of colors for my latest fidget toy, I was just informed me my colors look #bland. Settings menu there is a ... button which lets you choose colors the game blocks, collective mind I need your help. https://t.co/cJozYx8rCn
Hi all, I'm seeking freelance work involving shaders. I have +10 years of experience creating shader art and am available for projects. Any job leads or opportunities would be greatly appreciated. Feel free to DM me. Thanks! https://t.co/xsfnx0mYvr
Updated my chunked bytes to points tool - added tanh normalized float 16/32 support, updated ply exporter, added quantization. Give it a shot if you like looking at reasonably big data files and exporting them as point clouds. https://t.co/81eIs2sfLV
Fresh from #Claude4 here is an updated UI and improved ply exporter. #threejs continues to surprise, my m2 mac 32GB can stay interactive up until about 90M; Have a beast of a rig I'd be curious what is the upper range of points this thing can handle. https://t.co/81eIs2rHWn
@pickover 'This entire section is optional because the chief result to which we shall be led ("Gauss' Mean Value Theorem") will be derived again later.