"Quick fix, 10 minutes." Then the build, the store review notes and one forgotten screenshot size. Thursday gone.
What was your most expensive "quick fix"?
https://t.co/8j8DkbVroY
#indiedev
Registro de jornada sin hojas de cálculo: Relojito. Ficha en un toque, corrige sin borrar el fichaje original y exporta tus datos. Para empresas y asociaciones, en App Store y Google Play.
¿Cómo lleváis hoy el control horario?
https://t.co/i63DclJVaW
#ControlHorario
Our 2D retro football game: zero goals scored, two documents finished.
Unity + Photon Fusion for online multiplayer on Android, iOS, macOS and Windows. No release date.
Devs who shipped multiplayer: what did you decide too late?
#indiedev#gamedev
After every launch I open 4 tabs: Play Console, App Store Connect, https://t.co/Iq4E05c60D, Steamworks. Then again an hour later.
AppWatch sends the numbers to you: weekly digest email, crash and rating alerts.
Which store do you refresh first?
https://t.co/F6BLAhHsK6
#indiedev
Your phone is packed with sensors. Ever seen what they're actually saying?
Sensores for Android shows live readings and charts for every sensor on your device, in light and dark mode.
https://t.co/JLgvzF413z
#Android#AndroidApps
Steam in AppWatch: refund rate, review score trend, price & discount history and Deck compatibility.
Because "it feels like it's going well" is not a metric.
https://t.co/LUsSewshnI
#gamedev
¿Cuántos sensores tiene tu móvil? Más de los que crees.
Sensores los lista todos y te enseña sus lecturas en tiempo real, con gráficas en vivo: acelerómetro, giroscopio, luz y más.
Para Android 👉 https://t.co/JLgvzF413z
#Android#Sensores
Changed your store listing. Did it help, or did you just feel productive?
AppWatch shows before/after from the day the change went live, plus the ranking effect. Science, but for screenshots.
https://t.co/fT7xdwmH7M
#indiedev
Every morning: 4 stores, 4 dashboards. 😅
AppWatch puts your apps' ratings, downloads and rankings in one place.
New in 2.1: connect your stores right from the app, no website needed.
Free to start: https://t.co/aEvbNx3Yf7
#indiedev#gamedev
AppWatch pulls installs, ratings, reviews, crashes and revenue from all 4 stores into one place.
If your app or game lives on several stores, you see it as one product, with a tab per store.
Also built for indie game devs: Steam refund rate, wishlists, review trend, and a full https://t.co/Iq4E05byb5 funnel (views → downloads → purchases).
Plus keyword ranking and AI review analysis for mobile ASO.
78 downloads in 48 hours with zero marketing.
Apparently a lot of people are trying to escape Shopify and nobody had built the obvious tool.
Free Shopify → WooCommerce migration plugin, now on https://t.co/3qpsFiri4Y 👇
https://t.co/f1z5vWx2oS
#WordPress#indiehacker
@itchio This is exactly why having an external dashboard matters. AppWatch pulls your https://t.co/6CTGKUpCMa stats independently so even when the platform is down you still have your historical data. https://t.co/UGqqHeEqnq #indiedev
@SensorTower Sensor Tower just launched Web Insights. Enterprise analytics keeps getting bigger and more expensive. Meanwhile AppWatch tracks your https://t.co/6CTGKUpCMa + Google Play + App Store in one dashboard for €19/mo. Built for indie devs, not growth teams. https://t.co/UGqqHeEqnq
@luife_games Eso esta hecho te añado a la wishlist, yo lance mi primer videojuego hace muy poco y no lo he metido en steam por qué no lo veo monetizanle para recuperar los 100$ que cuesta publicarlo. He retomado también mi sueño y rescatando otros proyectos mas grandes que los pare hace tiemp
@gdevnet I'm building AppWatch for this exact use case — itch, Play Store and App Store in one place. Still early but free to try: https://t.co/UGqqHeEqnq. Curious what you end up going with too.