Don't mind me, I've spent the past few days looking at this and fucking cackling like a jackadaw, so I'm pinning this to the top of my twitter so I can stumble across it randomly and be delighted in the future.
Lunar Remastered Collection debut trailer!
I'm sure this is coming to Switch & PC at least as well, but we don't have another trailer yet.
This is an immediate preorder if released physically.
And pc card art! Munir's is going to get scraped and redone, but they're in for now for completion's sake. Characters are all demi-god children of the goddess Tyche, figuring out how to repay her (inherited) debts before devils repo their souls, so big luck theme for all of them.
Recently swapped my DND game from Roll20 to Foundry! A lot of features are not of much interest to me, but the players are enjoying the chat system. And coding the social combat system in was a lot less emotionally harrowing than I thought, on the sheet and in the rolls.
I don't get into creative ruts much, but they're always the silliest mental circlejerk of perfectionism - does this work live up to my standards? if I can do better, why not simply start over and present the superior product?
This is silly for art! It is very absurd on brownies.
What I like about this map is the slightly uncertain mood.
Either the bridge collapses under the weight of the horse-drawn cart or a passing ship breaks in two on the cliffs.
Incredible to watch the moment magma breaks the surface like this. An incredible piece of footage: 'The beginning of the eruption at Sundhnรบksgรญga was caught on RรV's webcam. Here you can see the first five minutes of the eruption in 30 seconds.' Stay safe and well-informed all
Still a ~month and some change until summer, but it's finally hit 85F, so time to break out the tanks.
I forgot I made this one! A little surprised it's survived this long, but I'm pleased even the small text is still legible.
Anyway, I think that's all that I've made for the game! Currently just kind of churning out a proper searchable notebook of worldbuilding / transcripts / general useful information for the PCs on The Goblin Notebook, so maybe I'll post some of that when the majority is in.
Blew the dust off of the Faeberron campaign a month or so ago, because a friend was trapped in the tragic 'never plays, only dms' box.
So some assets from it.
From one of my initial workshopping monologues! Ended up knocking out AP as unnecessary and kind of a drag, but still need to figure out how to make sure that characters can't have a Wits/Resolve/etc stat that is impossible to win against. Maybe use d20's..?