Bên Saros tài trợ cho mình 100u để GA cho ae.
Điều kiện tham gia rất đơn giản
1. Follow @Saros_Community và mình
2. Like và RT bài này
3. Tag 1 bạn của ae để cùng chung vui
4. Tham gia https://t.co/fbVpwiy0mJ trên telegram.
100u sẽ dành cho 10 ae may mắn và mình sẽ công bố sau 2 ngày nữa.
Phần thưởng không lớn lắm nhưng Free thì cứ tham gia thôi ae
May mắn trúng giải thì cũng có 10u làm ly cà phê cà pháo.
Chúc ae may mắn
#BTC, #Crypto
Trong thời gian đợi thị trường khởi sắc hơn thì bào hết kèo airdrop đi ae.
Mình cũng cố gắng kiếm thật nhiều kèo để GA cho ae.
@mini_cto cung cấp cho mình vài coupon để phân phát cho ae
Tầm này từng $ cũng khá quý nên ae cứ tham gia GA để có cơ hội nhận nhé, không mất gì cả
Điều kiện tham gia GA lần này rất đơn giản:
1. Follow @mini_cto
2. Like Share bài viết này
3. Cmt 1-999
Mình sẽ quay và công bố kq sau 2 ngày nữa
Phần thưởng là 1 coupon 50$, 2 coupon 20$, 2 coupon 10$.
Với cp này ae có thể trực tiếp xài ở đây: https://t.co/VbLAIjXZyX
Connect ví
Làm task theo yêu cầu(cũng chủ yếu like share)
Nhập coupon và verify
Sign apply xong là done
Giới thiệu sơ qua
@mini_cto
thì nó là 1 hệ sinh thái tích hợp IP và AI, base của nó có thể được coi là build trên LINE, 1 social mess như telegram vậy.
Và hiện tại LINE cũng bắt đầu dấn thân vào mảng Web3 nên mấy kèo trên đó ae cũng nên để ý để làm Tap2Air như Telegram giai đoạn năm trước.
Mấy coupon trên ae sẽ được quy đổi trực tiếp ra $MINI khi dự án TGE trong năm nay nhé.
#BTC, #Crypto
When Amazon suddenly shut down GameSparks, over 2,000 games were affected.
The future is not depending on a sole provider.
The future is decentralized.
Game infrastructure is broken. Here's why.
Every studio we talk to hits the same wall - infrastructure costs are killing games before they launch.
Just got out of a call with a team spending $150K to get basic servers running. Their best dev hasn't touched the game in weeks. Just managing backends.
Numbers that matter:
- Basic infrastructure: $150K+
- Setup time: 6-12 months
- Backend team costs: $$$ monthly
- Server maintenance: endless
Most Web3 games? They're building everything twice.
Once for the game, once for blockchain.
We’re tired of watching good studios burn out trying to manage both.
We rebuilt this stuff because we had to. Decentralized infrastructure isn't about blockchain hype. It's about making games actually work.
What we're seeing now:
- Deploy 85% faster
- Cut costs by 70%
- One codebase, not five
- Infrastructure that scales itself
Your devs should be building games, not babysitting servers. Your players should keep their stuff even if a game shuts down.
This isn't about making Web3 games. It's about making games that work better.
Tech's ready if you want to see it.
The hunt is getting real 🔥
This is NOT a drill.
This week, a massive Telegram Stars giveaway is going live!
Details:
- 3 epic giveaways
- A total prize fund of 3M Telegram Stars
- Over 60,000 winners across all three drops
🚨 Panel Alert! 🎮
Beamable COO & Co-Founder @TrapperMarkelz joins industry leaders from @BethesdaStudios & @CloudImperium at the Live Service Gaming Summit in Austin on April 29.
🧠 Topic: Scalable Game Infrastructure
⏰ AM - AM
📍Stream A
They’ll explore: ⚙️ Architecting for scale
🌐 Cloud/server infrastructure
🧩 Game tech ecosystems
📈 Stability during player surges
Don’t miss it!
Developers have a major problem with infrastructure right now:
❌ $150k startup costs
❌ Months of setup time
❌ Endless maintenance
But the real issue?
All that custom code and tools you build stay locked in your project.
We built the marketplace to fix this.
Take the tools you make for your game - monetize them, share them, help other devs skip the hassle you went through.
What are devs sharing? Real infrastructure solutions:
- Custom LiveOps systems
- Unity-native backend tools
- Community features
- Player analytics
- Commerce integrations
Everything works natively in Unity with C#. Build your tool, test it in your game, put it on the marketplace. No extra platforms or languages needed.
The infrastructure runs on our decentralized network, so tools scale automatically. Devs get paid when others use their work, games launch faster, and infrastructure costs drop.
This isn't theoretical - studios are cutting development time by 85% and reducing costs by 70% using marketplace tools. Real numbers from real games running right now.
Want to see what tools are available? Or ready to share something you've built? Hit us up.
🚀 POGs are BACK – and on the blockchain!
Beamable & @PogDigital are reviving the 90s classic with POG Battle, a Web3-powered game where you can flip, collect & own digital POG:
🔥 250K+ games played
💰 $1.2B worth of POGs used in battles
🎟️ Claim your free GDC Beamable POG now: https://t.co/ril8pfqjDa
Old-school fun meets new-school tech. Are you ready to SLAM?
☀️ Good morning San Francisco and #GDC2025! The sun is shining, the energy is high, and an incredible week of innovation, networking, and game-changing ideas is ahead. Here’s what’s on deck with Beamable:
🔹 🚀 Founders & Investors Brunch (Today!) – Exclusive networking over brunch. https://t.co/gmKSxo4lRP
🔹🎤 Beamable Session @ GDC (Tomorrow!) – @jradoff & @aelrhermoulon de-risking live ops. Details here: https://t.co/TJ4sXpHkIN
🔹 🔥 Sui Gaming Summit (Tomorrow!) – Exploring scalable Web3 monetization. https://t.co/w0KYxB762Q
🔹 🐺 Alpha Night @WolvesDEN__(Tomorrow!) – High-impact networking with Web3’s top minds. https://t.co/HS0teqceT5
🔹 🏡 Hathora Hub – Beamable’s GDC HQ (Tomorrow-Thursday) – Your go-to spot for networking & meetings. https://t.co/NvibRdmFiD
🔹🍻 Happy hour with @momentumxglobal (Wednesday) - for all the Web3 and game dev casual talk: https://t.co/u2l45AnPNY
👥 It’s not too late to connect!
📅Meet Beamable COO @trappermarkelz to talk game infrastructure & partnerships: https://t.co/NvibRdmFiD
📅Meet Beamable CTO @aelrhermoul and Director of Product @BrewedInkGames for some chill tech chat: https://t.co/aKnBIfiRls
🚀 Let’s build the future of games together. See you at GDC!
Nobody gets into game development dreaming about server management.
You want to build worlds. Create fun mechanics. Focus on making great games.
Your infrastructure should just work.
That's why we're building this - so you can stop babysitting servers and get back to the good stuff.