@MichaelG_3D Polygroups are your friends, use masking, don’t go for too many subdivisions too soon (otherwise it’ll look lumpy)
If you’re having trouble with Zbrush let me know, I would love to help you out
@henningsanden Thought I did follow your exact Intro to Maya tutorial by recreating your model, but I’m glad I did! I was able to get familiar with the software and I felt much more comfortable than I thought when working on my own project after this
@henningsanden Being strategic is the way to go! I bought 2 courses from artists on FN to learn Marvelous, and I’m watching the videos about the UI and main features (2x speed), taking mental notes of the workflow. I’ll start a project and go back to watch the rest of the videos when I need it