🎁 Automatically unwrap UVs into multiple UDIM tiles with InstaMAT Studio! Learn how in our latest video tutorial.
✅ Download and more: Link in the comments
https://t.co/Qe7oVZsKYd
🐧 Native Linux support for InstaMAT + InstaLOD is now live.
For the first time, both platforms run natively on Linux. No workarounds. Opening the Abstract ecosystem to even more studios, pipelines, and power users.
✅ Download and more: Link in the comments
https://t.co/oOn77I58IA
📢 March 2026 Polyverse Material Drop is live!
Striped cotton fabric materials with crisp woven detail + tons of colorways:
🍷 Burgundy / Aubergine
🧊 Pewter / Dark Denim
🌿 Forest Green Mint / Bright Teal
🍊 Citrus / Papaya
Built for games, VFX, and ArchVis
✅ Download now: Link in the comments
🎨 InstaMAT 2026 is coming March 9th! Curves Brushes, lazy stroke, radial symmetry painting, expanded mesh effects, and much more.
Attending GDC? Come check it out live at booth #1251!
✅ Download and more: Link in the comments
🚀 InstaLOD 2026 releases Feb 11!
Faster, more precise, and scalable 3D asset processing. Built to handle complex data with confidence and set a new standard in visualization and optimization.
✅ Download and more: Link in the comments
https://t.co/cTOuxOX7Zo
⚡ Transform your 3D pipeline with our latest tutorial! Bake, texture, and export in one reusable Element Graph. See InstaMAT’s scalable texturing potential in action today!
✅ Download and more: Link in the comments
https://t.co/kQJGxzsI4V
🚀 InstaMAT 2025 has launched and is out of Early Access!
✨ InstaMAT 2025 revolutionizes 3D asset creation, blending scalable asset texturing, physically-based terrain generation, precise curve detailing, and real-time raytraced visuals with native Polyverse integration. It empowers game, VFX, and XR teams to create breathtaking, production-ready assets with unmatched speed.
✅ More information: Link in the comments
🏰 Step back in time and immerse your projects with 21 historical 3D assets - from ancient vases to grand sculptures. Perfect for games, VFX, and ArchViz workflows.
✅ Download and more: Link in the comments
🌐 Transform massive 3D models into lightweight AR assets with InstaLOD - making immersive experiences faster and more accessible than ever before.
Discover how in our latest YouTube tutorial! 👇
https://t.co/Jer0VPYTki
🎁 Say hello to the first of many monthly Polyverse content drops! Level up your interiors with 50 new wooden floor materials and find the perfect centerpiece with our brand new sofa collection.
Download them for free here 👉 https://t.co/GLiYFSlMU3
🎁 Say hello to the first of many monthly Polyverse content drops! Level up your interiors with 50 new wooden floor materials and find the perfect centerpiece with our brand new sofa collection.
Download them for free here 👉 https://t.co/GLiYFSlMU3
Step behind the screams of The Callisto Protocol! 😱 Striking Distance Studios shares how InstaLOD was crucial for optimizing the game's intricate details and performance in our latest InstaLOD Showcase video. Tune in here (if you dare) 👉
https://t.co/CZKGnSeaYG
👨💻 TypeScript: Super productive speed 1/2
RSX Engine empowers developers with TypeScript, a widely adopted programming language powering most web frontends and backends, to create custom components, logic, and editor enhancements.
In the video below, you can see how fast the engine can be extended with custom editor windows and how easy it is to augment logic systems with a neat UI.
👀 Did you notice it? Both RSX Engine and the IDE are running in the browser. The engine automatically recompiles and hot reloads the new code!
👀 High-Performance Animation: Power and Precision (1/2)
RSX Engine excels in animation, rendering hundreds of skeletal mesh animations within a single scene at exceptional performance levels. Animation clips can be crafted directly in the editor, with timeline-based keyframing for generic object properties. This streamlines creation without external tools.
🚀 Transform your 3D workflow with InstaMAT’s seamless integrations for Maya, 3ds Max, Blender, Unreal Engine & Unity! Customize AAA materials with real-time feedback & automate powerful workflows without leaving your DCC tool or game engine. Discover more in our latest article 👉
https://t.co/7xHO7BTMug