Our plug-ins cover a bunch of use cases that you need in your daily #sounddesign tasks, such as creating surround room tone, infinite texture, engine sound, footsteps, and more… learn more: https://t.co/mPRvDhxjET
Our plug-ins cover a bunch of use cases that you need in your daily #sounddesign tasks, such as creating surround room tone, infinite texture, engine sound, footsteps, weather, fire, electricity, and more… Visit: https://t.co/m3LBMz6MkU
@iamalexmars@audiokinetic Very nice 😀, we made a rain plugin for Wwise too (it's also pure synthesis, low CPU, surround, a lot of controls...) https://t.co/u7tfyEye8U
Depending on your preference, you can acquire Lesound plugins with the subscription service: https://t.co/wZu8kjKeip or lifetime licenses: https://t.co/ljbDPfezfH
#sounddesign#gameaudio#surround#audiopost#daw
Lesound plugins are the perfect solution for your #remote#sounddesign tasks. We offer a 35% discount for 1 month on our plugins with the coupon code REMOTE35. Learn more about the dynamic & procedural approach of our plugins: https://t.co/m3LBMz6MkU
#gameaudio#postproduction
AudioWind + Wwise: using Wwise states as AudioWind presets, you can create several ambiances, roomtones, backgrounds in stereo and surround. all of this in a procedural way. More info: https://t.co/nTftoUpJ2i #gameaudio#soundeffects#sounddesign#wwise#audiokinetic
Major video games with vehicles and cars use AudioMotors, either the DAW plugin or FMOD plugin. Check this WRC Sound Design demo https://t.co/DphLjygrYm
More info on https://t.co/0vMm7KNqaS #gameaudio#soundeffects#sounddesign#vst#au#aax