Huge win for gamers and consumer rights!
The California State Assembly just passed AB 1921, the Protect Our Games Act.
It passed on the floor by a vote of 43 to 16.
The bill would force video game companies to give players a heads-up before they shut down the servers for a game.
It would also make them provide a way for people to keep playing afterward, like adding offline mode or letting community servers take over.
Quick recap of what the bill does:
>60-day advance notice before any server shutdown or major service change that would make a game unplayable in its “ordinary use.”
>Companies must then provide a workable solution so players can keep playing, usually an offline mode/patch, community server support, or (in some cases) a full refund.
>Applies to digital games first sold or substantially re-released in California after January 1, 2027.
>Does not affect subscription games, free-to-play titles, or games that are already permanently offline/single-player.
>Enforceable by the Attorney General or district attorneys.
In short: If you buy a game, you should still be able to play it even after the company moves on.
No more “purchase” turning into a rental that expires when the servers die.
🚨 California's State Assembly approved a Stop Killing Games bill targeting games that need a server connection to play. Before shutting those servers down, developers would have to give 60 days' notice, then either release a patch that makes the game playable offline or refund players. Only applies to games released after Jan 1, 2027. The Senate still has to approve it.
Stop Killing Games is an international consumer campaign (started in 2024 by YouTuber Ross Scott) pushing to stop publishers from making purchased games unplayable. It's pursued an EU Citizens' Initiative and backs related bills like California's AB 1921.
>1.4 million signatures
>Both EU and California about to vote on Stop Killing Games bills in the next few months
>All enemies of SKG (Ubisoft, Pirate software) have been destroyed
We are winning so hard
Ross Scott from Accursed Farms testified today in the European Parliament.
Scott argued that when a game reaches end-of-life, publishers should be required to leave it in a functional, playable state, such as through offline modes or private servers, without needing ongoing support or source code releases.
Members of the European Parliament questioned the group on topics including the illusion of digital ownership, parallels to right-to-repair laws, and the need for clearer information at the point of sale.
The European Commission is required to provide a formal response by July 27 2026.
The site says we have cleared 1 million signatures! I hate being like this, but there's a chance a significant number of them aren't real. That means we have to keep signing in overdrive mode to make up for them! I'll have a video on this later today.
https://t.co/EpnNTDR85U