UploadVR has shared details and a new trailer about our biggest update yet🤩It's a free update and it drops this week! We partnered with IRL axe throwing pioneers BATL (Backyard Axe Throwing League) to bring the first axe throwing venue to #VR on @MetaQuestVR
@thmsvdberg Have you read the Stormlight Archive fantasy series? The expanded world is how i pictured the lightweaving map from one of the later books! Love how the objects at the edge of the view are sliced too
I see some positive things in the leaked @boztank memo, but I worry that the top level strategic direction is flawed.
“We need to drive sales, retention, and engagement across the board but especially in MR. And Horizon Worlds on mobile absolutely has to break out for our long term plans to have a chance.”
Why would you say “especially in MR”?
Mixed Reality is seen by some as a stepping stone to the future fantasy AR world that justifies all past losses, so it gets more focus than it objectively deserves.
A good pass-through video background makes sense for lots of apps, and this has delivered real user value. Adapting simulated experiences to the physical world has made for compelling demos, but there are fundamental experience design reasons why it is harder to make mainstream experiences with long term retention that way.
Developers should be aware of where it can be a positive user experience, and may choose to bend their designs somewhat to take advantage when it makes sense, but setting out to “make an MR app” instead of “make a valuable app” is already a step off the path of steepest value ascent.
I’m always ready to have the market show me to be in error, but I don’t think it has.
“And Horizon Worlds on mobile absolutely has to break out for our long term plans to have a chance.”
You have just assigned infinite value to one outcome, which encourages everyone to favor marginal improvements there over larger improvements elsewhere.
If you had stopped at “We need to drive sales, retention, and engagement across the board”, and added “above all else”, it would have been a great memo!
Accidentally let my Quest+ subscription expire because i didn't add my new credit card details, and when i resubscribed to the annual plan it started with a free 30 day trial. If your renewal is coming up, maybe let it expire and get a 13th month free?🤔8.2% bonus!
😂 some great comments here. At this point it’s obvious Meta are knowingly ignoring what people want from the system and app UI. Users want new games, wishlists and updates on the games they own first https://t.co/TbYuwbMDTX
"Walkabout teamed with @ArcadeLegendVR to make @MaskFelix's version of the game a playable arcade cabinet in #VR, releasing it ahead of the 8-Bit Lair '80s-inspired DLC course arriving later this week." — @hmltn
A retro edition of Walkabout Mini Golf is now a playable cabinet in Arcade Legend.
You can also play it on the Web:
Details here: https://t.co/xbj7yxKXxj
Got the #MetaQuest3S in the mail today and had to confirm some of the videos I've been seeing of people playing @CubismVR in the dark.
Looking like a huge improvement for hand tracking consistency👌
Arcade Legend is currently 32% off, or 37% if you have Quest+. Plus we just released a huge update with tons of new Prize Store content to spend your tickets on 🥳
Introducing Let's Build a Dungeon, a true-to-life game dev simulator coming to PC & Xbox!
💻 Manage your game studio
🖌 Develop and build an MMO
🎮 Entice players into your game
💰 Profit?
Find out more during the @Xbox Gamescom stream on Aug 21 👀 Wishlist below and pls RT ♥
🚨NEW VIDEO🚨
Episode 2 of my @ArcadeLegendVR series is out now!
This week, I am awful at bowling, axe throwing and my new balloon popping arcade machine. Good times.
Like, sub, share ☺️
https://t.co/PbEwr9KvAd
Assembled and built a 3D printed Simpsons TV that will play all the episodes up to season 11 in random order. This uses a Raspberry Pi Zero 2 and the dials are also functional! It's wired up for backlight and volume control. I'm really glad that everything worked out well.
Go behind-the-scenes with the legendary beatbox extraordinaire @TomThummer to see how he made the incredible beats for Max Mustard.
No instruments required!
#VR#VirtualReality#VGM#Beatbox
VR is bringing its A game. Tune in to the VR Games Showcase for:
🔹Major announcements
🔹8+ VR studios & publishers (see who below 👇)
🔹 Titles for Meta Quest, PS VR2 & PC VR
August 15, 9am PT / 12pm ET / 5pm BST
Subscribe: https://t.co/x9HUoeDKYx
Here's a short behind the scenes of how I recorded last week's @LaserDanceGame teaser shown during the @UploadVR showcase.
A custom 3D print which allowed me to attach the Quest 3 to a camera gimbal, allowing me to record dynamic shots in 4k on device.
🧵1/5