Tip: How to perfectly align and deform of a VTuber tongue-out
Here is the tongue-out version. As you can see, it's separated into the main mouth deformer, a correction deformer, and a dedicated deformer for the tongue.
This should help prevent the tongue from distorting mid-form and keep the angle looking natural.
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Fox ear layer breakdown 🦊
I used inverse masking instead of extended clipped textures for this one ^^
The model has a huge angle range, and this kept the ear from popping through the hair or face c:
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This tutorial contrasts complex, multi-layered approaches causing large file sizes with simplified, efficient methods using fewer layers, optimized meshing along line art, and path/warp deformers for easier rigging, ultimately reducing file size and effort!
posted in @live2dtree
Rigging tip ✨
The eye and lip protrusions are made from duplicated head parts, no new art needed ^^
Small details like this add a lot to semirealistic head turns~
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