@TheJackyMartin Never understood that saying. If I went for smaller scope people would just complain it doesn't have enough content. It's not about the number of games you make but the quality of the games you make. I would rather make one banger than a bunch of random mobile games.
@CodeRed_dev I feel like solo publishing is the way to go in this day and age anyway. With the internet and youtube etc what even is the point of a publisher except another middleman to take a piece of the profit?
@samyam_youtube 8-10 hours a day after work, 12-14 on weekends and when I first started I did a couple of months of 20 hours a day on 3 hours of sleep while I was stuck in lockdown. Coming up 2 years now.
@DorfRTS Classic style RTS is king! Glad to see someone bringing it back, looks great. Harvesters were always the coolest part of an RTS. My favorite were from the original C&C and Outlive (A StarCraft clone by Continuum Entertainment back in the day).
@jb_777__@EndNightGame That's great! It will be released initially in early access for PC, but I do hope to open it up to consoles as soon as possible outside of early access.
WIP. Just over a year in Solo development. I hope there's still room in everyone's hearts for another bushcraft survival horror once @EndNightGame's Sons of the forest comes out. #indiedev#indiegame#survival#lockdown