We've under 140 SIGNED EDITIONS of @Terraria_Logic : Design Works remaining! 🔗⤵️
It's been 15 glorious years since the release of Terraria, so what better way to honour that by designing and writing a book about its development?
#Terraria#LostInCult#DesignWorks
@ClaudiaTheDev Had no idea this was hitting 1.0 today - congrats! Looking forward to checking it out as soon as I can.
Hope you get the numbers you need as well!
Introducing @Terraria_Logic: Design Works! 🌳
What horrors and delights lie beneath the pixelated earth? Get digging with writer Christian Donlan to find out!
There's also 1,000 limited SIGNED copies by @ReLogicGames President and creator of Terraria, Andrew Spinks ⚔️🔗⤵️
@ClaudiaTheDev Indie is a culture more than anything else. You know it when you see it. That said, maintaining that culture beyond a certain size and/or under outside influence (investors, etc) is difficult at best.
This is also why it is hard to define based on a neat list of factors.
Terraria 1.4.5.5 (plus some extra console and mobile specific bits) should be out now for all platforms except Nintendo Switch (which is in submissions and will release as soon as we get the ok from Nintendo).
Enjoy!
@Slvia009 It’s not a question of “paying attention” to one platform or another. Things moves close to in parallel as they can - but what would maybe be a slight delay gets extended by submissions.
The only way around that would be to sit on fixes for PC until submissions are done.
@Slvia009 Console/Mobile have submission processes that Steam/GOG do not. As a result, updates need to be bundled together (along with any additional fixes) and then go through those processes.
We have no control over those or how long they take.
I would expect .5 soon, all that said.
@Slvia009@Nescre I see that now, sorry. That said, 500’+ is definitely within the normal spawn range of Harpies and Wyverns - so I don’t think this is a bug at all unless I am missing something.