#z486_MiSTer 20261025 🚀
📁 Share files with DOS via MiSTerFS
🐢 Four slower CPU settings for speed-sensitive games
🎮 Fixes for Might and Magic II, Fistfight, Dragonsphere & Discworld II, and more
https://t.co/QY6qMtBa8B
It's a shame the FPGA emulator scene is flooded with AI slop, but it won't stop my work. I'm still passionate about boards and chip architectures, because software analysis and measurements have limits. I just want to automate tasks that don't need humans so I can contribute more
Coming soon to a MiSTer near you... Saturn automatic RAM cart. The core detects the game and applies the correct 1M/4M RAM cart as needed. No more memorizing game requirements nor learning Japanese to decode the error messages! Thanks to @srg320_ for the guidance.
What happens when I combine everything I know about programming and the Mega Drive, a LOT of patience digging into technical challenges, some vibe coding, and cutting-edge AI?
What seemingly impossible game could we port to a stock Mega Drive without enhancement chips?
The graphics and performance still need work, but I've already managed to play through the entire game from start to finish without a single crash!
Can you guess the game from these screenshots?
PCAT-286 for #MiSTerFPGA: my SPK286 80286 SoftCore in a faithful IBM PC/AT. Real AT BIOS, native EGA at 15 kHz on a CRT and CPU speed switched live from 6 to 25 MHz.
Core and source code coming soon, then ZXTres+ and ZXTres++.
https://t.co/Tdn29ThzbO
#SPK286#RetroComputing
#SPK286: an Intel 80286-compatible CPU core in synthesizable SystemVerilog, with its own microcode.
✅ Real + protected mode, task switching
✅ 1,397,996 real-80286 test cases passing
Built with AI coding agents under my direction and testing. MIT.
https://t.co/9DGUMLS11Z
PAPRIUM 0.2.6 will roll out for MiSTer & Analogue Pocket today!
🎮 It's a big one, & it's the first release w/Sega CD & 32x Details below 👇
1. NEW (MiSTer + Pocket): CPU buddy! Play co-op with a computer-controlled partner, built to match the 68k Sub-CPU. 60,000 simulations ran & it matched the full 68k 1:1.
2. NEW (MiSTer + Pocket): Console & Region switching: you can set the console the game detects & will automatically set it to that consoles region. (PAL not supported yet)
3. NEW (MiSTer + Pocket): Sega CD & 32x mode: enable and select the sega cd console you want the game to detect. Adds cpu buddy support (sega cd) & 32x mode adds 32x shaped throwable items.
4. NEW (MiSTer + Pocket): SCUM! menu! You get every GrandStick III option, including Arcade Mode, Level Select & Arena.
5. NEW (MiSTer + Pocket): "Little-Man" menu. Do you suck at games? Want to make the game extremely dull & boring? Do you want to be a sad "Little-Man"? Now you can be with the Little-Man cheat menu. 🕹️
6. FIXED (MiSTer + Pocket): enemies that turned invisible & couldn't be killed after a food pickup (anti-piracy thing), Causing Original Mode runs ending early after Digniti KTV.
7. FIXED (MiSTer + Pocket): sprites floating in the Solarium stage, sprite glitches in the credits after the Bishop fight, & the Boom Box bars drawing wrong.
Thanks for playing and reporting bugs! More is coming, next update in about a month.
Future: Currently rewriting entire firmware & code. Will be the first of 0.3.x which will have built in FM/MIDI/Synth audio. No more CDDA or streamed soundtrack & the Return of Sexy Sax Man!
#OpenFPGA #AnaloguePocket #PAPRIUM #MiSTerFPGA
My passion project got upgraded. We’ve been making a lot of progress on FPGBA SP. Yes, it plays real cartridges, and yes, I am considering a regular FPGBA version. I’m still trying to make this work for around $100.
'88 Games and Rollergames come to #MiSTerFPGA and other platforms. Also releasing Slap Fight/Tiger Heli for small FPGAs (MiST/SiDi). And Toaplan shooters based on our own RE work https://t.co/MkXoeffwRi
New on MisterZine Core Tracker: Hardware Verified Badge
A new badge highlights MiSTer FPGA arcade cores with documented work using original boards or schematics. Open a game to see the evidence behind it.
Try the new filter: https://t.co/VU705qDFoU
Linux 6.18 running on #z486_MiSTer. Interestingly, GRUB 2 uses the CR4 register, which isn’t available on the 486. So let's boot the old-school way with SYSLINUX.
#z486_MiSTer 20261006 is out🚀: Windows 95, much-requested scaler improvements, and many newly supported games, including Links 386 Pro, Strike Commander, TFX, Wing Commander Privateer, Armored Fist and more.
z486 now performs like a 486DX2-66.
https://t.co/SShKu0zfW3
Finally ready to launch the first version of our PAPRIUM Pocket Port on MiSTer. Has all the fixes & such from PAPRIUM Pocket & uses the same PCM audio blob.
This also has an auto load MGL. run that instead of the normal PAPRIUM core to auto load the game & audio. Then just hit reset in the menu screen after mini game.
We know @Pezz82Mister already has an amazing MiSTer port and there is no reason to switch honestly. This is really just a way for us to update our fixes faster as we roll out built in Audio.
https://t.co/fYnNcvEh9H
#PAPRIUM #MiSTerFPGA
Announcing Neon Gyre 88 for the Sega #MasterSystem. It's a tribute to Tempest and exclusively playable on the upcoming SMS PicoPak flashcart leveraging it's coprocessor enhancement.
Will be available for free to download with dev docs.
This is a WIP with placeholder music.
Zaparoo Update 2.0 and Zaparoo Frontend 2.0 are out!
A new rendering system makes the UI smoother. Try it from Update All's Frontend menu!
Public patreon post in the reply below 👇
#PCAT-286 BETA 03 for #MiSTerFPGA is out! Windows 3.1 and OS/2 1.3 now boot on MiSTer. Major 286 protected-mode and performance improvements: 6,765 Dhrystones / 121.6K Whetstones. Next: cycle-accurate speed profiles for real 286 PCs 👇https://t.co/4z9XceNbu7