@coreffect@Stake Giving players a hand in the "one symbol short" moment is genuinely clever design. Turning the most frustrating moment in slots into the hook is a big idea, respect from a fellow Engine studio π¬
@AlexBrutality_@Stake@enginedotio Congrats on slot #1! First release week is a ride, we shipped ours (Piglonaut) last week. Tip from experience: the other Engine studios on here are super supportive, go say hi to them
We asked for lesson #6. @LuckyJarGaming nailed it:
"Launch week is lonelier than you think, so find the other small studios early."
Can confirm π«‘ The Engine dev crowd on here is the best launch team we never hired.
Devs: who got you through launch week? Tag them.
@_solar_lemon "Get Flocked" is an elite name π Birds stealing multipliers and scatters on the way out sounds chaotic in the best way. The math fighting back is way too relatable
@WelixStudios Dev answer: visible progress. If a normal bonus can climb somewhere (next world, next multiplier tier) chat stays because every spin might be the one that moves it. A flat bonus that only pays at the end is the one people skip
@VoidMatterST We picked space and then put a pig in it, so our vote is "space, but make it weird" π·π Mythology is winning your replies though, feels like the safe crowd favourite
@EnergiGames@Stake A witch slot dropping the same month as our space pig, Stake exclusives are getting creative π§ββοΈπ· Good luck with the launch this week!
@Venosstudio@enginedotio@Stake Eddie running a bakery is the crossover nobody asked for and everybody needs π₯ Game #26 already, you guys don't sleep
We asked indie slot devs what they'd tell themselves before launch #1. Quiet replies, so we'll go first π οΈ
1. If a feature doesn't fit in one sentence, nobody remembers it.
2. Art gets the first click (@LuckyJarGaming said it first). The bonus earns the comeback.
3. Watch your own clips on mute.
@WelixStudios 6. Launch week is lonelier than you think, so find the other small studios early. The Engine dev crowd on here has been the most useful part of our first launch, you included π·
@WelixStudios A flying Trash TV chair is exactly that kind of moment π Climbing a ladder past Γ144 too, both of those make you want one more spin. Honoured to be quoted π·
We asked what makes a slot stick.
Best answer, from fellow dev @LuckyJarGaming: "If the bonus has a moment you want to see again (like a pig getting sucked into a black hole) people come back."
Ours: βοΈ the SKETCHBOOK ladder past Γ144. πΊ a flying TRASH TV chair.
Yours? 18+
@Joeyboohoo@enginedotio Going from streaming slots to building one that hits top 2% on your first try is a big jump. We're on our first one too, so this is motivating. What surprised you most about the dev side?
@uni05tvgamble@enginedotio@metagamingslots An Engine super that actually pays is the best kind of surprise π If you're testing more Engine games on stream, our Piglonaut is new and its bonus climbs through 5 worlds. Would love your honest take