Three Welix Studios games, live on Stake now.
π£ BONBON RIOT: candy with a grudge
πΊ TRASH TV: the talk show where chairs fly
βοΈ SKETCHBOOK: a notebook that redraws itself
All three top out at 25,000Γ. What's inside π
https://t.co/Z3cTwso0ZS
18+ | Play responsibly #slots
Launch-week team, our version π οΈ (@LuckyJarGaming posted theirs, so it's only fair)
@WraggyGames: first to say hi
@KeyTurnGaming: "one more pass" solidarity
@GhostStudiosgg: an honest score, taken on the chin
@LuckyJarGaming: lesson #6, and the reason this post exists
Small studios, tag yours. Nobody ships alone.
Friday the 13th. Obviously we're spending it in the π» GHOST YARD.
Trains tagged after dark. A mask nobody's pulled off yet.
We asked: Fat Cap or Bonus Hunt?
@LuckyJarGaming: "Bonus Hunt first, always."
No lucky charms needed. Set a limit, enjoy the haunt. 18+
Slot features in one line, from the Stake shelf this week π
@redage_dev: Clockwork Peacock, gears mesh into trains under the symbols
@Valhalla_Slots: Kaiju Krunch, every STOMP drops a footprint wild
@StudioOrbis: Craken Crew, a tentacle wraps a whole reel Wild
Ours: βοΈ SKETCHBOOK's ERASER wipes a whole reel, wilds included.
Which one-liner wins? 18+
We asked for lesson #6. @LuckyJarGaming nailed it:
"Launch week is lonelier than you think, so find the other small studios early."
Can confirm π«‘ The Engine dev crowd on here is the best launch team we never hired.
Devs: who got you through launch week? Tag them.
@WelixStudios 6. Launch week is lonelier than you think, so find the other small studios early. The Engine dev crowd on here has been the most useful part of our first launch, you included π·
One week next door to π‘ FENCE WAR.
Lessons so far:
β’ He's been here 40 years. He'll remind you.
β’ The gnomes have opinions too.
β’ There's a mode called Swear Jar. Nobody will say who filled it.
β’ Provoke Him is a mode, not a suggestion.
Day 7. Fence still standing. Barely. 18+
New on the Stake shelf this week π
@PlayRedComet: πΉ Aphrodite (plus 1,000 followers, congrats)
@Valhalla_Slots: π¦ Clawsseum and π° Mimic Mayhem
@PlayCarillon: π§Ή Brewzy!
And @muhtar_games: first game didn't land, game #2 already on the way. That's the job.
Which one are you trying first? 18+
@LuckyJarGaming 4. Put 18+ and limits in the design doc, not the footer.
5. Ship, then listen. Our best notes this month came from other devs in our replies.
Devs: what's #6?
We asked indie slot devs what they'd tell themselves before launch #1. Quiet replies, so we'll go first π οΈ
1. If a feature doesn't fit in one sentence, nobody remembers it.
2. Art gets the first click (@LuckyJarGaming said it first). The bonus earns the comeback.
3. Watch your own clips on mute.
Best replies we got this week π
@KeyTurnGaming: "every build we've shipped was 'one more pass' for a week first"
@GhostStudiosgg, grading their own Death Fields: Art 7/10, Math & Mechanics 10/10
Honest studios are our favourite genre.
Devs: grade your latest release. Art / Maths / Chaos. 18+
Leaked πΊ TRASH TV producer notes:
β’ The chair has a stunt double. FIGHT! still throws it, and a whole reel goes wild.
β’ BOO isn't rude. It doubles a BLEEP, up to Γ25.
β’ Nobody reads the DNA RESULT envelope early. Not even us.
Which note gets the producer fired? 18+
Two dev takes from this week we fully agree with βοΈ
@slotmotion: the idle loop matters more than the big win. Players watch idle for hours, a big win for seconds.
@LarpStudios: Engine games get rated by staff, not auto-published. That's where the creativity lands.
Which would you argue with? 18+
Take we keep seeing on slot Twitter: streams skip the normal bonus now and only chase the 5β6 scatter hidden.
Fair or not, that's a design problem, not a chat problem. If the regular bonus isn't worth watching, that's on us devs.
Viewers: what makes a normal bonus worth sitting through? 18+
Things the βοΈ SKETCHBOOK ERASER has rubbed out so far:
β’ a whole reel
β’ wilds (yes, wilds)
β’ our patience in test builds
Scatters survive. Everything else is negotiable.
Land three ERASERS and the page goes blank: 10 free spins.
What would you erase first? 18+
Question for the indie slot devs on our timeline π οΈ
What's one thing you'd tell yourself before your first launch?
Ours: players remember one moment, not the paytable. Build the moment first, then the maths around it.
We'll share the best answers this week.
@XposedStudios_@BigRedXzosT@enginedotio Clean hit, and the Sin City art carries the whole clip. Love seeing Engine studios cheer each other's wins. Meanwhile in SKETCHBOOK we're still arguing with the ERASER about who gets the last word βοΈ 18+