I haven't stopped watching the GTA extended trailer since it came out. From playing GTA back in 97 to seeing what GTA has become now honestly, what an incredible journey for Rockstar.
To think it started with such a small team of developers and has grown into something on this
Youโve seen the announcement. Now make the plans.
Experience a gameday like never before as Miami becomes Vice City.
November 18 vs. Milwaukee. Get your tickets now. ๐๏ธ https://t.co/x2hMo5NNBv
Grand Theft Auto VI: Original Score by Justice
Learn more about this adaptive score, hear the new single โPusherโ feat. Gesaffelstein, and more: https://t.co/PUYBp3eSHp
UPDATE: The episode credits confirm the footage is authentic, with โGrand Theft Auto VI footage courtesy of Rockstar Games, Inc.โ listed under Special Thanks.
Dog poop gameplay before GTA 6.
Rockstar confirms that GTA 6's map is nearly as large as the maps of GTA 4, GTA 5 and Red Dead Redemption 2 combined.
This is confirmed by the mapping project, GTA 6's map can fit all of them together, the scale is something we've never experienced before from Rockstar.
Sam Houser is very much involved in the development process for Grand Theft Auto VI, in quote "remains integrally involved in every aspect of the game's creative development".
He has shaped the map, the story, characters and every major creative decision.
Source: https://t.co/sy8ST5jBwu
GTA 6 features highly detailed random encounters.
EDGE describes a moment where Jason is escaping in a station wagon when a group of youths in a customised 4x4 pull alongside and bully him into a street race.
The passenger even climbs halfway out the window to taunt him.
GTA VI features fully functioning bus and train systems.
Rockstar's Head of Development, Phil Hooker, says he's become obsessed with making sure buses arrive on time and has even memorised all the routes across Leonida! ๐
https://t.co/wSlU0B9O6F
Sam Houser remains deeply involved in every aspect of GTA 6's creative development, according to the latest issue of EDGE magazine.
Houser helps shape the map, characters and story, and regularly plays the game alongside Rockstar's Rob Nelson to identify issues and improvements.