SHELLRUNNER is a relentless bullet-heaven platformer. Build your loadout and survive a cyberpunk city that never stopped building itself.
Play now for free in-browser: https://t.co/JKPfq0JjeE
Solo game dev + designer, always shipping updates from my GDD roadmap. Follow along!
@theKingPilot Luck and Magnet are the top 2 for staying alive. The in-run upgrade for extra post-hit invulnerability frames is also helpful. But mainly just getting better at platform positioning with double jumps/dash. There’s an upgrade that gives dash invulnerability that’s also great
This. It's just how bullet-heaven/survivors-likes work, but the platforming helps make the beginning more active and interesting. Use that time to hunt for loot caches and elite enemies!
@theKingPilot Oh that’s early game. I can’t add much more to the late game without trivializing the difficulty but I can try making the first few levels have increased health drops. Less enemies should mean they’re easier to avoid but it also means less chance of drops
@theKingPilot@kidvemon Haha especially if you haven't played this kind of game before, it *is* one where you develop the skills and get better even without the upgrades. But yeah, I got to lv35 last night with less than half the upgrades active, so skill cap goes high. https://t.co/DLCkMkkVrA
@OneHitKillDev A bit. I think we can do much better. Part of the problem is when every box art and description is AI generated, nothing stands out for what it is - all looks the same
@asokofliverpool No matter what you create or what tools you use to make it, act with intention, bring vision, and hold the bar high. These principles apply universally to any work worth people's time. People can tell when love and care was put into something. Slop isn't a tool, it's a mindset.
Watching Kevin Pereira (@attack) build in @spawn, visiting his amazing tiki party den, and proudly displayed is his first and only trophy - from SHELLRUNNER 💚
What a wild timeline.