The Witch Mountain Update brings a wealth of new content - one key atmosphere booster? Fresh music, masterfully crafted by @mstroinskimusic. Listen to the main menu piece below, and discover more as you face the horrors lurking on the new level…
On the #GameMakersNotebook, @awintory chats with @mStroinskiMusic about his work on @witchergame, his various projects in and out of games, his greatest influences that helps him score games, and tricks composers and audio designers use to guide players: https://t.co/T6buJt0k6C
I’m very happy to share the soundtrack for “Nobody Wants to Die”, a video game that premiers today.
@CriticalHitDev ,@MateriaMusic
https://t.co/BGZXzbvGpR
🔥 #Witchfire May 2024 Roadmap Update and Ghost Galleon Post-Mortem: https://t.co/VOWD2tGBTw
🔥 #Witchfire is 10% off at Epic Megasale! https://t.co/tqHMwkdEbG
The second reason for me to celebrate today- "Witchfire" received the nomination for best audio. Serving as the main composer on the project, this makes me really happy. Congrats to all audio teams involved in all of the nominated projects!
Sharing this with a bit of a delay, - "Diablo immortal" game has received GANG Award for the "Best Audio For A Casual Or Social Game". As a co-composer of the music on that one, it fills me up with joy!
I'm very pleased to be associated with @PSPaudioware.
I've been using their products since the start of my career and they have been an important part of my creative setup. Check out their Infini Strip!
https://t.co/INDllB9hUW
Big shoutout to @PSPaudioware for how great and inspiring their plugins are. If you produce music, it's a must to check them out. MasterComp is one of my favorite thing to put on the main out!
🚨 New game alert! 🚨
Check out the trailer for "Nobody Wants to Die"! The soundtrack, is a unique blend of live orchestra, jazz trumpet, sax, and analog synthesizers, creating a stylistic mix of Film Noir and Blade Runner. https://t.co/rFtbMYrcJs