For anybody seeing this for the first time, this is At Skies' Edge - an Ace Combat-like I've been working on for the past two years. You can read about the upcoming demo here! https://t.co/A87i2Tg8jp
Introducing Nova Squadron's new victory screen, where you can see:
- how you did in the mission
- where all your Credits came from
- how confused you made AWACS Storm Chaser today
#gamedev#indiedev#screenshotsaturday
(we'll add this to the Steam demo later)
#ScreenshotSaturday#SuperDevDay
Dancing Wings - The Aerobatic Simulator
https://t.co/7VR1mIw9UF
An tight diamond formation -- close enough for each aircraft to cast shadows on one another.
This video is headlined by the I-21A, developed by the very talented @Cubeboyy. While outperformed by modern fighters, the prohibitive cost to deploy these large and expensive aircraft have allowed the I-21A to continue fighting for far longer than its designers' wildest dreams.
I'm back! For this #screenshotsaturday here's a video summary of things I've been working on since the itch demo! I've been trying to add in a lot of QOL and highly requested features based on the survey. #gamedev#indiedev
DELIVERY MUST COMPLETE is now officially published by @TopHatStudiosEN!
It basically means we're engaged. I don't know if I can fit a fighter jet in a wedding gown but I'll try my best.
(wishlist game in pinned pleasee)
#gamedev#indiedev#DeliveryMustComplete
Wrote an optimized city rendering system, still WIP so its full of blemishes. But I'm VERY proud on how it looks at the moment.
It only uses 1 material for the buildings using shader trickery to create variation. The roads however are a baked texture.
#unity3d#indiedev
Some misc. screenshots. Lately I've got fed up with most map creation tools sucking for large scale maps such as this.
So, I've pivoted into creating a custom large scale terrain tool. The environment generated by it is what you see in these screenshots.
#indiedev#unity3d
Wait for it, wait for it...
Behold, the moons of Jupiter, coming soon to Nova Squadron.
#gamedev#indiedev#screenshotsaturday
(Steam demo link in bio/pinned)
Hello. For this #ScreenshotSaturday I am dropping the next public build of At Skies' Edge, an #ACECOMBAT-like I'm working on. Check the replies for the link to download! #flightsim
At Skies' Edge by Mackerel Sky has a new demo! We share our thoughts on this large step in the journey towards a full game release. #flightsim#indiedev#indiegame@mackerelskydev
https://t.co/wYrAU3f323
Really grateful to have worked on the soundtrack for At Skies' Edge! It's been an interesting journey learning a new genre of music, but fun nonetheless! Go check out his demo on https://t.co/h1iP2YSkNV!
https://t.co/7o68x0E7ga
#flightsim
@dironman34 Worth considering! But maybe after I bang out some more content and aircraft to really get a mix of different flight characteristics into the game.