hey! it's been a while. MacroGraph is getting a huge refresh in 2026:
- multiplayer editing
- client/server architecture, so projects can be ran headless
- brand new UI
lots more to share in the next couple of months, for now here's a pic :)
creating and connecting nodes is now easier in 0.1.6
- drag off a pin to see nodes that can automatically connect to it
- ctrl-click a pin to enter 'connection assign' mode, perfect for creating connections in bulk and if you don't like dragging
Decided to add a UI to the physics instead of renaming the sources so it can be more customisable after people had good ideas.
you just pick a scene and source from the drop downs and enabled physics.
This will all be controllable through @macrographio as well 👀
More soon™
Had a great session playing around with @macrographio tonight!
Super exciting seeing the same actions I make in SB working in MG. Definitely different ways of thinking, and MG is so much more than a twitch bot, the possibilities are endless and my mind is reeling!
If any of these things excite you, join our Discord server and reach out to @brendonovich or @jdude_tv. We'll help you setup and create some graphs!
https://t.co/TRNVRY1uwC
There's also smaller things, like a type picker for picking variable types, new integrations including OpenAI and local WebSocket Servers, and a littany of bug fixes.