Completely missed Saturday, but doing my best to catch-up for my 3rd consecutive #LudumDare entry - even if I'm solo entering the jam instead of the compo π
#ludumdare48#GameMakerStudio2#gamedev
The way we often think about 'Difficulty Curves' in games is all wrong - so how should we look at it instead?π€
#indiedev#gamedesign#gamedev
Thank you to @DavesInHisPants for the awesomely helpful graphs!
https://t.co/fL2fMBckt1
TADPOLE TALES HAS OFFICIALLY LAUNCHED!!π₯³ππ
A small game about Tadpole cleaning rivers and fighting pollution! π¦
Now on Steam and Itch for FREE!πΈ
https://t.co/WadizBd7Cg
RTs are extremely appreciated! π
#indiegames#indiedev#gamedev#indiegame#unity2d
Hey @KenneyNL, I reviewed #KenShape because I absolutely love it! βΊοΈ Excited for the updates and once again astounded with the sheer quality of your work! π€―π¨
https://t.co/SAhq0uevaL
(also here's an axe I made)
I rarely see scope talked about in gamedev, despite it's importance in actually finishing projects! Here are my thoughts on how to manage it: https://t.co/bgks595jvA
#gamedev
Here's a clip about Sensation from my latest video on game aesthetics! Really interesting way of understanding the fun in gamesπ€π #gamedev#indiedev
https://t.co/oM0Sg1x11f
This weeks video is a bit different! I had to spend a week optimising my game - which took it from 6FPS to 600FPS (hooray)! I condensed my learning into this video to try and help anyone else with optimisation problems!
#gamedev#indiedev
https://t.co/5yn7NAjFys