I'm blocking you if you make any Grok, ChatGPT, or any other sort of AI-related joke involving OoT. I'm so fucking tired of people constantly shitting on people's hard work by comparing it to AI just because they don't like it or how it looks.
Kinda glad ppl are pointing out how Gen Z (or maybe just the modern day internet in general) are obsessed with righteousness and moral superiority and can’t think about anything with nuance because they strictly think in black and white
Everything Max says here is a perfect counter-argument to what Hbox said yesterday. Melee was never designed to be the game players turned it into years after the fact. By trying to intentionally create that byproduct, you're setting yourself up to fail in the long run.
@LiquidHbox While I see your point I think the fault of the game comes from thr fact that they didn't try and capture an audience aside from a dedicated competitive community. The game couldn't draw in casual players and didn't have enough content do the game could not make money
🚨| Última Hora:
Comunicado Oficial de Cyberleek, el grupo detrás de la nueva filtración de GTA VI donde exigen el cumplimiento de los siguientes puntos:
PUNTO 1:
Ningún consumidor deberá pagar por un juego a través de tiendas digitales antes de su lanzamiento y de que existan análisis independientes. Las preventas físicas de medios tangibles seguirán estando permitidas.
Las preventas no fueron creadas para los jugadores. Se crearon porque los discos físicos tenían límites de fabricación. En la distribución digital no hay inventario. No hay escasez de existencias. Una copia digital no puede agotarse. Sin embargo, las editoras mantuvieron el sistema de preventa y eliminaron su único beneficio para el consumidor. Ahora los jugadores pagan por adelantado y no reciben nada a cambio, excepto un temporizador de cuenta atrás y una apariencia cosmética.
Si las editoras quieren obtener ingresos antes del lanzamiento, pueden fabricar discos. Imprimir cajas. Ponerlos en las estanterías. Ganar ese dinero mediante la producción física.
PUNTO 2:
Ninguna editora deberá vender acceso a contenido para un jugador que ya esté presente en los archivos del juego base que el consumidor ha comprado.
Esto significa: no a las claves de desbloqueo, no a archivos de marcador de posición de 1 MB, no a cambiar una variable de bloqueado a desbloqueado para contenido que ya está en el disco o en la descarga.
Cuando alguien paga más de 70 USD por un juego, ha comprado los datos. Todos ellos. Venderles un archivo que cambia de locked = true a locked = false para una misión, personaje, arma o capítulo de la historia para un jugador significa cobrarles dos veces por el mismo producto.
PUNTO 3:
Cualquier juego que incluya contenido para un jugador deberá incluir un estado alternativo sin conexión. Cuando finalice el soporte del servidor, la editora deberá publicar un parche final que desbloquee todo el contenido para un jugador para su uso local e indefinido.
The Crew tenía una campaña para un jugador. La gente pagó el precio completo. Después, Ubisoft cerró los servidores y todo el juego murió, incluido el contenido para un jugador. Sin reembolsos. Sin parche. Sin alternativa.
El contenido para un jugador depende de una única cosa: el hardware que el consumidor ya posee. Hacer que muera cuando los servidores desaparecen es un robo.
Estos tres puntos son el suelo, no el techo, de lo que resulta aceptable. Si las editoras los incumplen, serán señaladas.
CYBERLEEK seguirá interrumpiendo sus operaciones hasta que emitan una declaración pública y una disculpa con un compromiso concreto para reparar el daño que han causado.
No habrá negociaciones privadas. No habrá acuerdos silenciosos. El público lo verá, o los «leaks» no se detendrán.
Las editoras deberían tener cuidado. Si CYBERLEEK puede llegar hasta Rockstar, nadie está a salvo.
Este es un mensaje para todas las grandes corporaciones: comportaos o seréis el próximo objetivo.
UH... GUYS?! The modding community has finally done it! The mod that was once said to be impossible is now possible in Borderlands 2. (Credit to LJBreeze)
The host of the podcast, the one that said gamer rights are “complicated” without any context whatsoever, posted on Twitter: ”…I want them to succeed. I am on the side of PlayStation, and Xbox, and all the companies. I want them to win.”
Oh, he is also sponsored by Sony.
Fair enough: he’s entitled to his bias. But maybe he should disclose it. And maybe the journalists reporting on this should disclose it too.
Stop Killing Games is backing a lawsuit in the Netherlands that challenges Sony’s control over digital game sales on PlayStation.
The lawsuit argues that Sony has a monopoly over digital game sales because PlayStation users can only buy digital games through the PlayStation Store.
The group says the situation could become even more serious once Sony stops producing physical PlayStation games in 2028.
Without physical discs, there would be no second-hand market or alternative way to buy games, leaving Sony and its publishing partners with much more control over digital prices.
Stop Killing Games and DoesItPlay? are backing the case and encouraging Dutch gamers to support the campaign.
『페르소나』 30주년 기념 애니메이션 시리즈 방송 결정!
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8월 1일부터 YouTube에서 극장판 『페르소나 3』의
기간 한정 무료 공개가 시작됩니다!
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또한 『페르소나 4』, 『페르소나 5』도 기간 한정 무료 공개 예정!
이번 기회에 YouTube에서 꼭 감상해 보세요!
https://t.co/85DtYgqAnL
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#p30th #P3_movie
You spent weeks saying "Fuck Sony."
You spent weeks saying, "Vote with your wallet."
Well, here's your chance.
If you can't stay off your PlayStation for one week, then stop pretending you want change.
Corporations aren't scared of angry tweets.
They're scared of empty wallets, empty servers, and people actually following through.
#PSBlackout
Game journalist and news pages trying to paint Sony boycotters fighting to save physical media and game preservation as the bad guys.
I've taken videos of each the Castlevania Sony Promotion getting obliterated with No Disc No Buy.
The official Castlevania page with a character camilla introduction where people are happily talking about the character in the comments.
I don't like the fact 3rd party and indie developers getting caught in the cross fire due to sonys decision.
People are attacking the Sony promotions not the 3rd party and indie devs.
Please be aware there's alot of propaganda being posted online to get you to back down and now there using 3rd party and indies as shields it's disgusting believe me Sony playstation needs to be held accountable as its alot of money to get a slot promoted on there platform.
@kurrrto I wouldn't be surprised if he knew a decent bit considering he actually went out of his way to play 2 full persona games which most of the Fandom doesn't even do.