New patch v0.7.2 is out for BT6
Since our release we've been working hard to respond and adapt to the feedback thats been coming in.
We addressed several areas which players mentioned:
- Now you can play endless random dungeons
- Made it clearer how players can earn golden shards by completing challenges
- Shortened the arena mode
Patch notes:
https://t.co/qysGQEUP7H
The AI Advances tracks at @pgconnects were standing room only, I chatted with one of the main attractions: @Hholmwood from @magicavegames -and his game concepts are nothing short of magic when AI adapts gameplay to us and we truly co-create our experience🪄 #pgconnects
CEO of Magicave and the future game Beneath The Six
@Hholmwood chats AI, its ethical considerations, and what is next for voice talent in games.
@beyondgaming404
https://t.co/fb10Javrx2
Follow us on our new THREADS account https://t.co/wOGDy0j8Cb
1/8 🎙️ New episode alert from the Future of Gaming podcast! We sat down with @Hholmwood and @steishere , co-founders of @Magicave_io. Dive into the journey of dNo, their digital hobby platform.🎲👾
Link: Future of Gaming Podcast
https://t.co/ohjm10r8Ay
#FutureOfGaming#Magicave
It's #ScreenshotSaturday and we're showing off the glow-up of our shards. It's out with the old and in with the new!
See if you can spot all the upgrades we've made 👀
With the addition of a rogue in leather the colour wheel is finally complete!
We've really enjoyed seeing how many colours are actually in our game and deciding which aspects to highlight.
Who knows, you may see a few more colour wheels in our future... 👀
#ttrpg#indiedev
We're taking on the colour wheel challenge and showing off the variety of pieces that make up our game!
🔴Red = The Ghost of Hatred, a malevolent spirit specializing in the art of throwing things
#GameArt#IndieDev#ArtChallenge
Happy #WIPWednesday everyone! We thought we'd show off the model of our Plant Enemy.
Don't be fooled by its adorable appearance... this lil sprout isn't to be messed with! 🌱😈
#wip#indiedev#gameart
This #WIPWednesday we’re showing off our volcanic blast VFX.
Visual feedback is a key step in taking a game from function to an enjoyable player experience.
Check out this thread for more info on how we made it!
#madewithunity#indiedev#gamedev
@ArtbyVale @TTRPGRising We're working on a dungeon crawling rogue-like game where you use different dice combinations to determine your character's class and stats.
It's very heavily ttrpg-inspired and we're doing a stream of it on our discord tomorrow!
This #WIPWednesday, we wanted to show off a model of our "Ghost of Hatred"
There are a few ghost enemies in our game but this malevolent spirit specializes in throwing things. Rocks, shards, enemies, players... nothing is safe from its ghostly outbursts.
#3dart#indiedev#wip