ITCL_RVirtual: RT CarlosACatalina: Very proud to present SIMUSAFE #H2020 project to the president of #Spain sanchezcastejon Connected #VR#simulators to analyse the behavioural aspects of safer transport. At _ITCL six simulators (3 car simulators, 1 bicy…
ITCL_RVirtual: RT DGCyL: ➡️ VirBarcones acompaña a sanchezcastejon en su visita al Instituto Tecnológico de Castilla y León, _ITCL. Es un centro que ofrece servicios avanzados y coopera con múltiples empresas en el diseño y ejecución de proyectos de inve…
ITCL_RVirtual: RT _ITCL: El presidente del Gobierno sanchezcastejon comprueba de de primera mano el trabajo que realizamos en nuestro centro desde hace tres décadas y hasta se ha atrevido a probar el SIMUSAFE 🚗. #30añosITCL#Burgos
ITCL_RVirtual: RT _ITCL: Carlos Catalina explica a sanchezcastejon el proyecto de #H2020 SIMUSAFE liderado por nuestro centro 🚗🚗 un proyecto que analiza el comportamiento de los conductores ( coches, motos, bicis y peatones) en #simuladores de #reali…
ITCL_RVirtual: RT eConfidence_eu: Our study results highlight that immersion & perceived competence during #seriousgames playing can bring about positive psychological outcomes. Read more in our booklet: psychological outcomes. Learn more in the recentl…
ITCL_RVirtual: RT _ITCL: Te apuntas? EL I Encuentro SEGASI reune a expertos desarrolladores nacionales en #Burgos MutuaUniversal IndraCompany o Neurologyca_ ya han confirmado su participación en #SeGaSi#Simulador#SeriousGames#3D#RealidadVirtual …
ITCL_RVirtual: eConfidence_eu barbara_rz_ martis_13_ A6: In #SchoolOfEmphaty against #bullying we included educational and psychological profiles as experts in the field because we have to change behaviour through the #SeriousGame all of them mixed with …
ITCL_RVirtual: eConfidence_eu barbara_rz_ martis_13_ A6: We need to include the experts in the field that we try to address with the #seriousgames the educational profile and the Game development team including: Game design, programming and art (which is forgotten in a lot o…
ITCL_RVirtual: eConfidence_eu nurogames A5: The main benefit is to be able to enhance a methodology or framework by using it. Is essential to apply a methodology in a real project to detect the positive and negative points #SeriousGames#eConfidence_EU Developing …
ITCL_RVirtual: eConfidence_eu GITE_USAL martis_13_ A3: They are one of the key aspects. As they are the real final users of the #Product, they have to be involved in the project as soon as possible. The feedback that they provide is essential to create an #effective and #ent…
ITCL_RVirtual: eConfidence_eu nurogames A2: It is also important to take into account that different methodologies can be applied depending of the main objective of your #SeriousGame. And that you can apply different methodologies in diferent parts of the game (design, asses…
ITCL_RVirtual: eConfidence_eu nurogames A2 - Applying those methodologies, the game developers, can benefit of the experience of other developers and researches and also have a good start point in the complex task of developing a #SeriousGame#eConfidence_EU eConfidence_eu
ITCL_RVirtual: RT eConfidence_eu: Don't forget to join us today at 5PM CEST for the TweetChat on #seriousgames, game development methodologies and more! #gamedev#eConfidence_eu eTwinningEurope SaferInt4Kids RoboticsEU BIK_EU Triseum jpkaleva … https://t.co/i7cqtWlCN1
How can the use of serious game have a positive impact in behavioural changes? Join the @eConfidence_eu tomorrow at 5PM for the TweetChat 'Educational games development: what challenges and perspectives?' Follow & participate using #eConfidence_eu & #educationalgames
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