So I built a complete game engine for the Neo Geo (1990 arcade hardware) in 3 days using Claude Code.
Physics engine, Z80 audio driver in assembly, parallax scrolling, spring-based UI animations, full asset pipeline.
Here's what went into it ...
@TheStalwart An out of town friend wanted Adels halal cart so we stood in line to get it. I barely remember the chicken over rice but we had a lot of fun hanging out in the line for an hour!
@usgraphics Reminds me of XFree86Config, a command line tool that made you enter the vertical and horizontal refresh rates of your monitor manually, with a stern warning that your monitor will be damaged if you make a mistake
Letitia James vaguely handwringing over Smotrich’s “Islamophobia” may be the most liberal post of all time: Feigned helplessness, feigned belated outrage, running cover for zionism, positioning the issue as an individual moral failing of interpersonal racism. It truly has it all.
@TheStalwart What’s cool is that it proves the concept of LLMs doing real work in a verifiable context. It doesn’t mean that LLMs are fundamentally limited to verifiable domains. Kinda along the lines of P != NP
@nntaleb Extremists like Ben Gvir primarily serve the purpose of plausible deniability for wishy washy zionists. “I support Israel, but not XYZ”. When these guys are gone it’ll be mostly bad for liberal Zionists like Bernie Sanders or Tony Blinken who will have to find some other excuse.
2019. Code gurus warn against writing NES games in C. I write the game in C anyway. I look at the assembly code generated by CC65. It’s slop. Eh… whatever, the game runs just fine.
2026. Code gurus warn against writing code with AI. I use Claude anyway. I look at the C code generated by the LLM. Sometimes it’s slop. Eh… whatever, the game runs just fine.