The Dungeon Daddy Update is OUT NOW for Goblin Cleanup! 🧹🫧
🆕 Level 12 - The Throne
😈 Dungeon Daddy Boss
👋 New Emotes System
And that's not all, as our cleaning-sim game is FREE to play on Steam until 15th June!
PLAY NOW: 👇
https://t.co/sAg27Rj3vi
me and @MegaCrit wanted to touch decks so we made a Steam bundle 🥰
get Vampire Crawlers and Slay the Spire 2 for 10% off & say goodbye to your free time 😌
Lo prometido es deuda, acá va a el link: https://t.co/zucOtI3N3O
Detalles importantes: Pruebenlo solo en desktop, no está optimizado para celulares, no hay balance de ningún tipo, lo que quiero probar ahora es como funciona con gente el servidor, como se comporta en diferentes navegadores y que me reporten errores si a alguno se le rompe algo.
Pueden jugar el mundo abierto o pueden ir a jugar arenas, crearlas publicas o privadas, hacer PvP con amigos, diviertanse, este recien es una Beta muy Beta.
Los espero! Obviamente pueden encontrar todo lo que van viendo roto por acá o por MD.
This game is solving a $600B industry’s biggest bottleneck.
The data center industry needs 650,000 workers this year. 58% of operators can’t find qualified talent. Hiring timelines for key roles have doubled from 8 weeks to 4+ months. AWS, Google, and Microsoft are spending $600B+ on GPU and data center infrastructure, but the buildings are useless without people who understand how racks, cooling, power redundancy, and network topology actually work.
The workforce grew 60% from 2016 to 2023 and still can’t keep up. The industry’s official answer? “Partner with universities” and “recruit military veterans.” Both pipelines take years to build and compete with every other sector chasing the same people.
Meanwhile a solo developer built a $20 game where you physically place servers in racks, route Ethernet by hand, watch colored packets reveal your bottlenecks, manage hardware failures, and learn redundancy through consequence. 84% positive reviews on the demo. Releasing March 31.
This tells you everything about how the industry thinks about talent development. Hyperscalers will spend $17M per day on a single data center campus but won’t fund the thing that actually creates intuition for how these systems work: repetition in a low-stakes environment where failure is cheap and feedback is instant.
Kerbal Space Program created more aerospace engineers than any recruitment brochure NASA ever printed. Factorio teaches supply chain optimization better than most MBA programs. The pattern is clear: games that make complex systems tangible produce practitioners, not just awareness.
The talent shortage is the real constraint on data center buildout, and the solution looks like a $20 Steam game, not a $200K university pipeline.
Wow - even after the sale ended, our sales are still absurdly strong 👍❤️
For a long time now, we were confident in the quality of No Rest for the Wicked. Internally, we felt we didn’t have a quality problem - we had an attention problem. Which is good… but also incredibly frustrating.
Our plan to change that was actually pretty simple:
We knew a lot of players were waiting for co-op before giving Wicked a real shot. For many people, an ARPG doesn’t feel “complete” until multiplayer is there.
So we went with a two-pronged approach:
A) A discount
B) A free weekend
The goal was simple: Make it as easy as possible for people to try the game. We were confident that once players got their hands on it, they’d have an absolute blast.
In hindsight, I think the free weekend mattered even more than the discount. Letting people try Wicked without friction kicked off word of mouth, and everything built from there.
This obviously won’t work for every game - but if you genuinely believe in your product and it offers real depth, this can be a powerful strategy.
I also think this says something about the current climate. Money is tight for a lot of people right now, and they’re more careful about what they buy. But our conversion rates were through the roof, which tells me something important:
People are still willing to spend money on the right products - you just have to make it easy for them to see why it’s worth their hard-earned cash 👍
https://t.co/QiT6by7r2R